{"data":{"id":"36736","slug":"dragons-and-wyverns-dragon-egg-hatching-b15d0a8d","title":"Dragon Egg Hatching (Dragons and Wyverns)","summary":"Dragon egg split near the base with the cap tipped off and lying beside it. Empty: put a hatchling in it.","description":"A dragon egg split low down with the whole top tipped off and lying on its side beside the shell. The shell is empty on purpose: stand the pack's hatchling in or beside it, at 0.6 m nose to tail. Overall 0.623 x 0.412 x 0.420 m (X x Y x Z), metre units, +Y up, resting on y=0 with the origin centred on the footprint. Static geometry in a baked pose: no rig, no skinning, no animation, no collision and no navigation data. The library pipeline carries rigid node transforms only, so a posed animal is modelled rather than rigged.","status":"published","url":"https://3dassets.dev/assets/dragons-and-wyverns-dragon-egg-hatching-b15d0a8d","cdnUrl":"https://cdn.3dassets.dev/assets/36736/v1/model.glb","downloadUrl":"https://3dassets.dev/download/dragons-and-wyverns-dragon-egg-hatching-b15d0a8d","thumbnailUrl":"https://cdn.3dassets.dev/assets/36736/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/36736/v1/poster.webp","blurhash":"UACi?a%200%Mt7t7t6WC00W=~pD*bGM|M{oc","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"fantasy","title":"Fantasy"},{"slug":"stylized","title":"Stylized"},{"slug":"exterior","title":"Exterior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":9808,"triangles":147,"vertices":429,"meshes":2,"materials":2,"textures":0,"animations":[],"boundingBox":{"min":[-0.31125620007514954,0.000004878011331060916,-0.2097585805859387],"max":[0.31125620007514954,0.41161880854071664,0.2097585805859387]},"sizeMeters":[0.623,0.412,0.42],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-11T23:02:00.929Z","updatedAt":"2026-09-11T23:02:01.102Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/36736/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function DragonEggHatchingDragonsAndWyverns(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/36736/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/36736/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/36736/v1/model.glb\" alt=\"Dragon Egg Hatching (Dragons and Wyverns)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/36736/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/36736/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}