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About
A rock shelf 5.6 m wide and 3.1 m deep with its top face at 2.5 m and two boulders on the back edge. The eyrie piece: stand a perched wyvern or an egg clutch on the top. Overall 6.253 x 3.084 x 4.273 m (X x Y x Z), metre units, +Y up, resting on y=0 with the origin centred on the footprint. Static geometry in a baked pose: no rig, no skinning, no animation, no collision and no navigation data. The library pipeline carries rigid node transforms only, so a posed animal is modelled rather than rigged.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Cliff Ledge (Dragons and Wyverns)” asset in my project. Model: https://cdn.3dassets.dev/assets/36750/v1/model.glb Asset page: https://3dassets.dev/assets/dragons-and-wyverns-cliff-ledge-ad619166 Description: Rock shelf 5.6 m wide with its top at 2.5 m and two boulders on the back edge. - Dimensions (X × Y × Z): 6.253 × 3.084 × 4.273 metres - Triangles: 256 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/36750/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use Cliff Ledge (Dragons and Wyverns) with my AI development tools?
How do I get started?
Which game engines and tools can I use Cliff Ledge (Dragons and Wyverns) with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use Cliff Ledge (Dragons and Wyverns) in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Cliff Ledge (Dragons and Wyverns)
Rock shelf 5.6 m wide with its top at 2.5 m and two boulders on the back edge.