Free models · Game-ready GLB
Environments
Every low-poly environment below is a self-contained .glb under 25 MB that drops into three.js, Blender, Godot, Unity and Unreal, free to use and modify in commercial projects without attribution.
Load one straight from its CDN URL with a plain GLTFLoader, or take a whole environments set from the packs.
140 free GLB models
Oasis and date palm grove (Desert Canyons and Oases)
One canonical date palm reused in a grove around a natural basin. Young palm, reeds and agave provide distinct structural layers.
Mesa rim and natural arch (Desert Canyons and Oases)
Walkable open arch beside a broad flat-topped mesa, with hoodoos and a talus apron.
Dune field (Desert Canyons and Oases)
Transverse ridge modules meet end-to-end beside a crescent dune and ripple flats.
Canyon narrows assembly (Desert Canyons and Oases)
Assembled straight, inside corner, outer corner and 8 m transition wall. Floor, narrow-floor and slot modules demonstrate exact matched ports.
Card and component workshop (Board Game Pieces, Dice and Tokens)
Deck storage, sorting tray, dice tower and tactile counters arranged on a plain playing mat.
Canal route planning layout (Board Game Pieces, Dice and Tokens)
Connected canal tiles and bridge crossing with ownership tokens, dice and a score track.
Secure Exchange Desk (Trading Post and Barter Market)
Composed secure exchange desk with clear access paths and use-specific object placement. Static demonstration only.
Settlement Barter Square (Trading Post and Barter Market)
Composed settlement barter square with clear access paths and use-specific object placement. Static demonstration only.
Water Treatment Workpoint (Water Collection and Purification)
Water Treatment Workpoint assembled from canonical models in this pack. Demonstration layout only; systems are not simulated.
Rainwater Camp (Water Collection and Purification)
Rainwater Camp assembled from canonical models in this pack. Demonstration layout only; systems are not simulated.
Shoreline Equipment Station (Flooded and Coastal Survival)
Covered drying area beside seafood handling and mooring equipment.
Flood Recovery Landing (Flooded and Coastal Survival)
Winch platform, floating salvage decks and organized retrieval equipment.
Tidal Survivor Hamlet (Flooded and Coastal Survival)
Raised shore shelters linked by boardwalks; standalone still-water-free assembly.
Construction and Service Corner (Lootable Apartment Interiors)
A deliberately open cutaway composition showing grounded fixtures, usable entries and the common structural grid. Roof covers one corner to keep interior content visible. Static layout; no collision or gameplay supplied.
Assembled Survivor Site (Lootable Apartment Interiors)
A deliberately open cutaway composition showing grounded fixtures, usable entries and the common structural grid. Roof covers one corner to keep interior content visible. Static layout; no collision or gameplay supplied.
Christmas village square (Christmas Village)
A snowy market square with cottage, lit garland, gift tree, sleigh and reindeer. Individual placements retained as named groups.
Christmas gift corner (Christmas Village)
A compact decorated tree and gift arrangement with toys, cocoa and candlelight.
Snow ground tile (Christmas Village)
Four-metre square snow base for composing village layouts.
Classic chess starting position (Chess Set and Board)
32 pieces on 50 mm squares. White at +Z, h1 light, queens on matching colour. Six canonical sculpts shared between two material sets.
Cultivated Growing Area (Cozy Farm and Homestead)
Four2x4m crop beds with separated walking paths, connected irrigation troughs, and greenhouse support. Seedlings are explicit growth variants.
Homestead Farmyard (Cozy Farm and Homestead)
Barn, open shed and farmhouse around a clear working courtyard, with purposeful tools and processing stations.
Checkpoint to Safehouse (Zombie Quarantine Streets)
A clear3m+ inspection route through a gate and canopy towards a braced safehouse, with separated triage and supplies.
Repaired Street Corner (Zombie Quarantine Streets)
Structural damage, access openings and barricades around a reusable corner remnant. A radio and water point occupy the sheltered side.
Soccer training corner (Football Soccer Stadium and Club Grounds)
Full-size and portable goals with open cord nets, coaching equipment and a short slalom run.