Free models · Game-ready GLB
Effects primitives
Every stylized effects primitive below is a self-contained .glb under 25 MB that drops into three.js, Blender, Godot, Unity and Unreal, free to use and modify in commercial projects without attribution.
Load one straight from its CDN URL with a plain GLTFLoader, or take a whole effects primitives set from the packs.
94 free GLB models
Wormhole funnel (VFX Mesh Library)
A flared funnel throat sunk into the ground with two spiral wall ridges, a rim torus and a bright throat bead.
Suppressed discharge puff (VFX Mesh Library)
A slim flame stub and muzzle ring at the bore, with a tight gas ball pushed out ahead of it and four drifting wisps, for suppressed weapons.
Rift tear (VFX Mesh Library)
A vertical tear with two jagged slab lips prised apart around nine loose shards, with eight flicks along the edges.
Muzzle cone flash (VFX Mesh Library)
A broad fluted blast cone with a hot inner core, eight forward flutes and a back blast ring at the muzzle.
Muzzle star flash, medium (VFX Mesh Library)
A six point star flash of alternating blade lengths around a short hot cone, a core bead and a barrel ring.
Dimensional shard cluster (VFX Mesh Library)
Nine crystal fragments held in orbit around a dark jittered core with a bright inner sphere and a canted ring.
Recall helix (VFX Mesh Library)
Two counter wound spirals rising from a stepped base ring around a slim core shaft, with seven lifting motes.
Gateway arch (VFX Mesh Library)
A seven block arch on two piers, spanned by a chamfered energy sheet with a brighter inner sheet.
Teleport pad glyph (VFX Mesh Library)
A hexagonal deck with a recessed inner plate, six channel marks, six corner posts and a bright centre disc under a ring.
Warp tunnel segment (VFX Mesh Library)
A 1 m open tunnel shell along +Z with eight internal swept ribs and a collar at each end so segments chain.
Portal disc with swirl (VFX Mesh Library)
A filled gate face inside a stepped frame, carrying two raised spiral ribbons on the front and a ring with six spurs on the back.
Healing column (VFX Mesh Library)
A tapered light shaft inside four lift rings, with eight rising chamfered motes and a crested base ring wave.
Chain lightning arc (VFX Mesh Library)
A forked arc between two ground contacts, with three branch strikes and a crested flash ring at each contact.
Portal ring (VFX Mesh Library)
An open vertical gate ring with a bright inner rim, eight outer fins and six chamfered studs around the frame.
Warning marker ring (VFX Mesh Library)
A ground hazard ring with eight raised inward chevrons, sixteen rim ticks, an inner band and a domed centre stud.
Summoning circle (VFX Mesh Library)
Twin ground rings with twelve raised radial bars, four crystal pylons and a pair of opposed triangular sigils standing at the centre.
Ice patch with shards (VFX Mesh Library)
A frozen ground slick carrying nine six sided crystals of graded size, a bright centre crystal and eight rime lobes.
Fire pillar (VFX Mesh Library)
Five twisting flame tongues rising to about 1 m over a charred base ring, with a bright core tongue and seven embers.
Poison cloud lobes (VFX Mesh Library)
A heavy settled gas cloud of twelve lobes with four bubbles lifting off the top and a pooled skirt on the ground.
Shockwave crescent (VFX Mesh Library)
A thick slab crescent with nine forward teeth along its leading edge and a bright inner crescent behind it.
Spike eruption cluster (VFX Mesh Library)
Seven stone spears bursting up through a fractured ground ring, with eight crack ridges and five glowing seams.
Ground rune circle (VFX Mesh Library)
A raised ground disc with two rims, eight original abstract marks standing proud of the deck and a pair of nested triangular sigils.
Expanding force dome (VFX Mesh Library)
A hollow banded hemisphere with three latitude rings, six meridian ribs and a bright ring wave at its base.
Shockwave ring, medium (VFX Mesh Library)
A crested ground shockwave ring with an inner secondary ring, ten radial fins and a skirt of eight dust lobes.