Free models · Game-ready GLB
Buildings
Every modern building below is a self-contained .glb under 25 MB that drops into three.js, Blender, Godot, Unity and Unreal, free to use and modify in commercial projects without attribution.
Load one straight from its CDN URL with a plain GLTFLoader, or take a whole buildings set from the packs.
1,471 free GLB models
Booth Divider Panel (Tattoo and Piercing Studio)
A 1.6 m free standing booth divider: a white infill panel in a steel frame on flat feet, with two coloured bands across it, the piece a row of booths is separated by.
Mirror Wall Panel (Tattoo and Piercing Studio)
A wall mounted mirror panel: a polished sheet in a dark frame with a magenta reveal, the mirror a client checks a finished piece in.
Booth Divider Panel Teal (Tattoo and Piercing Studio)
The booth divider with teal bands, for a studio that gives each artists booth its own colour.
Ceiling Truss Bay with Light Bars (Laser Tag Arena and Activity Centre)
A 2 m ceiling truss bay with its lighting on it: a 300 mm brushed box truss with spigot plates at both ends, two dark par bars of four magenta lenses each slung under it on hook clamps.
Queue Marking Tile (Laser Tag Arena and Activity Centre)
A 1 m queue marking tile: a thin dark plate with three amber chevrons pointing the way and a pale pair of footprints to stand on, for the line to the briefing room or the prize counter.
Soft Play Frame Corner (Laser Tag Arena and Activity Centre)
A 2 m soft play corner: four lime padded posts carrying magenta rails and cyan net bars on two sides, an amber padded floor with a bolster along the open edge, and sixteen play balls loose in it.
Prize Counter with Shelving (Laser Tag Arena and Activity Centre)
A 2.1 m prize counter: a cyan panelled counter with a pale top under a glass display cap on chrome posts, a staff drawer at the back, four prizes on the top, and a four shelf bay behind it stacked with twenty four bright prize boxes.
Locker Bank (Laser Tag Arena and Activity Centre)
A 1.8 m bank of twelve lockers: a grey steel carcass on a recessed plinth with a capping tray, and two tiers of six doors in alternating cyan and magenta, each with a rotary lock, three vent slots and a number plate.
Reception Desk with Screen (Laser Tag Arena and Activity Centre)
A 2.4 m reception desk: a magenta panelled front with two cyan bands, a pale stone top with a bullnose edge and a staff shelf under it, a raked booking terminal, a card reader on a post and a wristband box, with a row of bright stock boxes across the back of the counter.
Arena Pillar (Laser Tag Arena and Activity Centre)
A 450 mm square arena pillar 2.6 m tall on a spreader plate, with a padded grey collar to waist height, a cyan stripe up all four faces and a capping plate. Free standing cover for the middle of a bay, where a wall run would close a route off.
Glow Stripe Trim, Lime (Laser Tag Arena and Activity Centre)
The 2 m glow stripe with a lime lens, which is the colour an arena usually reserves for its route and exit marking.
Glow Stripe Trim, Magenta (Laser Tag Arena and Activity Centre)
A 2 m glow stripe: a brushed aluminium channel 80 mm deep with a magenta diffuser lens in it and a fixing lug at each end, ported end to end so a run chases along an arena wall or round a doorway.
Glow Stripe Trim, Cyan (Laser Tag Arena and Activity Centre)
The 2 m glow stripe with a cyan lens, for the opposing team colour or for alternating a run so a long wall does not read as one length repeated.
Respawn Pad Marking Tile (Laser Tag Arena and Activity Centre)
A 1 m square respawn pad: a thin dark plate laid over the arena floor with a cyan ring and four chevrons pointing into the middle of it, so a tagged player knows where to stand out the count.
Raised Platform Deck with Rail (Laser Tag Arena and Activity Centre)
A 2 by 2 m raised platform at 900 mm: a pale deck on a boxed dark frame with a brushed rail round three sides, a cyan kick band under the deck edge and the fourth side left open for the ramp. Ported on all four deck edges.
Arena Tunnel Section (Laser Tag Arena and Activity Centre)
A 2 m tunnel section 1.5 m wide and 1.7 m tall: a flat sided arch in dark composite with brushed end ribs and floor rails, and a lime stripe along the inside so a player can find the exit in the dark. Ported at both open ends so sections chain into a crawl.
Arena Ramp to Platform (Laser Tag Arena and Activity Centre)
A 2.4 m ramp up to platform height: a pale checker deck on a boxed dark frame with seven amber grip strips across it and an amber kerb each side, rising 900 mm at a walkable pitch. The high end carries a platform port so it lands square on a deck edge.
Low Arena Barricade (Laser Tag Arena and Activity Centre)
A 2 m barricade 1.1 m high: a raked dark face on a wide foot with a brushed capping rail and end posts, and five amber hazard flashes across it. Ported on the same run as the wall modules, so it drops into a wall line or stands as free cover.
Arena Corner Post Module (Laser Tag Arena and Activity Centre)
The 300 mm square corner post an arena wall run turns a right angle through: a dark column 2.4 m tall on a spreader plate, capped at the head, with a cyan stripe up all four faces. Ports on two adjacent faces at base rail height.
Arena Doorway Module (Laser Tag Arena and Activity Centre)
A 2 by 2.4 m arena wall module with a 1 m doorway through it: a dark leaf in a brushed steel lining with a lime vision slot and a full height push bar, on an amber threshold, ported like every other module so a door drops into any run.
Arena Mirror Panel Module (Laser Tag Arena and Activity Centre)
The arena wall module faced with a full height polished panel in a cyan bead frame: the piece that makes a maze corner unreadable, because a player sees a reflection where a route should be.
Arena Wall Panel Module (Laser Tag Arena and Activity Centre)
A 2 by 2.4 m arena wall module: a dark composite panel between two brushed stiles on a steel base rail with levelling feet, capped at the head, and carrying three raked magenta chevrons on the play side. Ported at both ends so a maze is built by repeating one model.
Arena Wall Panel with Shooting Port (Laser Tag Arena and Activity Centre)
The arena wall module with a 600 by 400 mm shooting port cut through it at chest height, lined in brushed steel and edged top and bottom in amber, so a maze has somewhere to shoot from as well as somewhere to hide behind.
Arena Floor Tile, Teal (Laser Tag Arena and Activity Centre)
The arena floor tile with teal marking instead of lime, for the opposing half of an arena or for the front of house floor, so a large floor does not read as one repeated model.