
About
Low ten-sided iron fire ring with crossed logs and stylized amber flame geometry. Static emissive flame. Original Winter Hearth Village design in the hearth-lp-v1 palette. Metres, +Y up, +Z front, ground contact at Y=0. Static flat-shaded geometry with standard PBR materials; no textures, rig, animation, collision or interior unless described.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Warming Firepit (Winter Hearth Village)” asset in my project. Model: https://cdn.3dassets.dev/assets/21845/v1/model.glb Asset page: https://3dassets.dev/assets/winter-hearth-village-warming-firepit-eaf355bd Description: Low ten-sided iron fire ring with crossed logs and stylized amber flame geometry. Static emissive flame. - Dimensions (X × Y × Z): 1.64 × 1.12 × 1.56 metres - Triangles: 158 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/21845/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use Warming Firepit (Winter Hearth Village) with my AI development tools?
How do I get started?
Which game engines and tools can I use Warming Firepit (Winter Hearth Village) with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use Warming Firepit (Winter Hearth Village) in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Warming Firepit (Winter Hearth Village)
Low ten-sided iron fire ring with crossed logs and stylized amber flame geometry. Static emissive flame.