
About
Street Sweeper from the vehicles chapter. Solid cubic construction in metres, +Y up and +Z front. Dimensions 2.80 × 2.00 × 4.35 m. Cubic wheels turn on their own axles with a rigid wheel-roll clip; no skinning, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Street Sweeper (Voxel City Districts)” asset in my project. Model: https://cdn.3dassets.dev/assets/24909/v1/model.glb Asset page: https://3dassets.dev/assets/voxel-city-districts-street-sweeper-a25bcf88 Description: Original cubic street sweeper for a coherent modern city. - Dimensions (X × Y × Z): 2.8 × 2 × 4.35 metres - Triangles: 192 - Animations: wheel-roll - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/24909/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
How do I use Street Sweeper (Voxel City Districts) with my AI development tools?
How do I get started?
Which game engines and tools can I use Street Sweeper (Voxel City Districts) with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use Street Sweeper (Voxel City Districts) in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Street Sweeper (Voxel City Districts)
Original cubic street sweeper for a coherent modern city.