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About
Quarter turn of an open lava channel across one four metre tile, carrying the molten stream from the back edge round to the right hand edge between chilled levees. Free 3D model for volcanic terrain, lava field and natural disaster game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 6.35 by 1.11 by 6.35 m (X by Y by Z). Metre units, +Y up, the front face toward +Z, resting on y=0 with the origin on the footprint. Turns the flow through 90 degrees from the -Z edge to the +X edge on the same 4 m grid as the straight; mirror it with a 90 degree placement rotation for the other hand. Static geometry; no rig, collision or navigation data. Molten rock and glow seams are emissive geometry, never lights: the pack embeds no lights, and lava flow, steam, smoke and fire are static because a fluid needs a shader or a particle system that a rigid node transform cannot carry. A generic volcanic landscape: no real volcano, park, observatory or equipment maker is named or depicted, and every sign, plate and marker face is blank.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Lava Flow Channel Curve (Volcano and Lava Fields)” asset in my project. Model: https://cdn.3dassets.dev/assets/37437/v1/model.glb Asset page: https://3dassets.dev/assets/volcano-and-lava-fields-volcano-and-lava-fields-lava-f-beaccbeb Description: Quarter turn of an open lava channel across one four metre tile, carrying the molten stream from the back edge round to the right hand edge between chilled levees. - Dimensions (X × Y × Z): 6.35 × 1.105 × 6.35 metres - Triangles: 770 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/37437/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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How do I get started?
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How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Lava Flow Channel Curve (Volcano and Lava Fields)
Quarter turn of an open lava channel across one four metre tile, carrying the molten stream from the back edge round to the right hand edge between chilled levees.