
Loading model
About
Four metre plate of crust broken into four slabs over still molten rock, so a cross of glowing seam shows between them. The seam is emissive geometry recessed below the crust, not a light. Free 3D model for volcanic terrain, lava field and natural disaster game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 4.11 by 0.54 by 4.13 m (X by Y by Z). Metre units, +Y up, the front face toward +Z, resting on y=0 with the origin on the footprint. Crust top at 0.25 m, level with every other ground module, and the seam floor at 0.14 m, so the glow reads as depth from any angle. The pack embeds no lights; light the seam in engine if it should cast. Static geometry; no rig, collision or navigation data. Molten rock and glow seams are emissive geometry, never lights: the pack embeds no lights, and lava flow, steam, smoke and fire are static because a fluid needs a shader or a particle system that a rigid node transform cannot carry. A generic volcanic landscape: no real volcano, park, observatory or equipment maker is named or depicted, and every sign, plate and marker face is blank.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Cracked Lava Plate With Glow Seam (Volcano and Lava Fields)” asset in my project. Model: https://cdn.3dassets.dev/assets/37446/v1/model.glb Asset page: https://3dassets.dev/assets/volcano-and-lava-fields-volcano-and-lava-fields-cracke-fb7e1254 Description: Four metre plate of crust broken into four slabs over still molten rock, so a cross of glowing seam shows between them. The seam is emissive geometry recessed below the crust, not a light. - Dimensions (X × Y × Z): 4.111 × 0.536 × 4.131 metres - Triangles: 264 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/37446/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Cracked Lava Plate With Glow Seam (Volcano and Lava Fields)
Four metre plate of crust broken into four slabs over still molten rock, so a cross of glowing seam shows between them. The seam is emissive geometry recessed below the crust, not a light.