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About
Three metre five bar timber field gate on two turned posts with pointed caps: five horizontal bars, two heels, a diagonal brace, strap hinges and a drop latch. The leaf swings on its hanging post. Overall 3.540 x 1.860 x 0.247 m (X x Y x Z), metre units, +Y up, +Z forward, resting on y=0. Named nodes on their own pivots: gate. Vineyard and Winery / vineyard-std-v1: limestone, gravel and sawn timber under vine green, fruit purple, terracotta and stainless, with embedded procedural timber, stone and soil maps and no custom shaders. No estate, appellation, marque or label is named or depicted anywhere: every bottle, reel, crate and board is blank. Rigid node-transform clips: open and close. No skinning. No collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Yard Gate (Vineyard and Winery)” asset in my project. Model: https://cdn.3dassets.dev/assets/36867/v1/model.glb Asset page: https://3dassets.dev/assets/vineyard-and-winery-yard-gate-c34c8192 Description: Three metre five bar timber field gate on two turned posts with pointed caps: five horizontal bars, two heels, a diagonal brace, strap hinges and a drop latch. The leaf swings on its hanging post. - Dimensions (X × Y × Z): 3.54 × 1.86 × 0.247 metres - Triangles: 252 - Animations: open, close - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/36867/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
How do I use Yard Gate (Vineyard and Winery) with my AI development tools?
How do I get started?
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How do I import this model into Unity, Godot, Unreal or Blender?
Can I use Yard Gate (Vineyard and Winery) in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Yard Gate (Vineyard and Winery)
Three metre five bar timber field gate on two turned posts with pointed caps: five horizontal bars, two heels, a diagonal brace, strap hinges and a drop latch. The leaf swings on its hanging post.