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About
Four metre dry stone terrace retaining wall, 1.2 m high, built in five battered courses with individually proud face stones, a flat coping and the retained soil behind it. Lays end to end along a contour. Overall 4.090 x 1.200 x 0.760 m (X x Y x Z), metre units, +Y up, +Z forward, resting on y=0. Connectors: start (wall), end (wall). Vineyard and Winery / vineyard-std-v1: limestone, gravel and sawn timber under vine green, fruit purple, terracotta and stainless, with embedded procedural timber, stone and soil maps and no custom shaders. No estate, appellation, marque or label is named or depicted anywhere: every bottle, reel, crate and board is blank. Static geometry; no rig, animation, collision or navigation data.
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Use the “Terrace Retaining Wall (Vineyard and Winery)” asset in my project. Model: https://cdn.3dassets.dev/assets/36822/v1/model.glb Asset page: https://3dassets.dev/assets/vineyard-and-winery-terrace-retaining-wall-80d0d528 Description: Four metre dry stone terrace retaining wall, 1.2 m high, built in five battered courses with individually proud face stones, a flat coping and the retained soil behind it. Lays end to end along a contour. - Dimensions (X × Y × Z): 4.09 × 1.2 × 0.76 metres - Triangles: 444 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
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Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/36822/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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Terrace Retaining Wall (Vineyard and Winery)
Four metre dry stone terrace retaining wall, 1.2 m high, built in five battered courses with individually proud face stones, a flat coping and the retained soil behind it. Lays end to end along a contour.