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About

A muted discharge, deliberately smaller and rounder than the smoke column so the two do not read alike. A slim 0.34 m lathed cone with a bead and a torus give the only flame at the bore, seven lobes form a tight gas ball 0.34 m ahead of it, and four wisps drift away above. Bounding size 0.34 by 0.46 by 0.81 m, metres, +Y up, +Z forward. Origin: free. The origin is the bore mouth, with the gas pushed out ahead of it, so a developer places this mesh by the point the effect emits from rather than by a base. The geometry surrounds it, reaching 0.14 m below and 0.32 m above the origin. Opaque solid geometry throughout: this pack uses no alpha blending and no transmission, so the silhouette and the emissive material carry the read. Static mesh with no animation clip, no skinned rig, no collision and no navigation data.

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Use the “Suppressed discharge puff (VFX Mesh Library)” asset in my project.

Model: https://cdn.3dassets.dev/assets/8439/v1/model.glb
Asset page: https://3dassets.dev/assets/vfx-mesh-library-suppressed-puff-4aa9e956
Description: A slim flame stub and muzzle ring at the bore, with a tight gas ball pushed out ahead of it and four drifting wisps, for suppressed weapons.

- Dimensions (X × Y × Z): 0.337 × 0.456 × 0.811 metres
- Triangles: 1,092
- Animations: none
- Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/)
- Loading: Three.js GLTFLoader; no additional decoders required.

Also available as JSON, Markdown, or via the MCP server.

Import manually

Choose your framework, then copy the code into your project to load the asset.

import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/8439/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})

Suppressed discharge puff (VFX Mesh Library)

A slim flame stub and muzzle ring at the bore, with a tight gas ball pushed out ahead of it and four drifting wisps, for suppressed weapons.

Download asset · 53.7 KB

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