
About
A cold ground impact, deliberately flatter and wider than the dust dome so the two never read alike. Thirteen flattened lobes form the drift and seven hexagonal flakes, each with a pair of crossed ribs, tumble above it. Bounding size 0.93 by 0.63 by 0.87 m, metres, +Y up, +Z forward. Origin: ground contact at y=0. The effect emits from the ground plane, so the origin is both its emission point and its resting point. Opaque solid geometry throughout: this pack uses no alpha blending and no transmission, so the silhouette and the emissive material carry the read. Static mesh with no animation clip, no skinned rig, no collision and no navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Snow puff (VFX Mesh Library)” asset in my project. Model: https://cdn.3dassets.dev/assets/8392/v1/model.glb Asset page: https://3dassets.dev/assets/vfx-mesh-library-snow-puff-6d690804 Description: A low wide snow drift of thirteen flattened lobes with seven chunky ribbed hexagonal flakes lifting away from it. - Dimensions (X × Y × Z): 0.929 × 0.626 × 0.87 metres - Triangles: 1,616 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/8392/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Snow puff (VFX Mesh Library)
A low wide snow drift of thirteen flattened lobes with seven chunky ribbed hexagonal flakes lifting away from it.