
About
A guided energy orb. The jittered outer sphere holds a bright inner core, two torus rings sit at opposing cants around it, four twisted vanes trail at the rear and a short streak marks the flight path. Bounding size 0.66 by 0.48 by 0.81 m, metres, +Y up, +Z forward. Origin: free. The origin is the centre of the projectile body, on the travel axis, so a developer places this mesh by the point the effect emits from rather than by a base. The geometry surrounds it, reaching 0.24 m below and 0.24 m above the origin. Opaque solid geometry throughout: this pack uses no alpha blending and no transmission, so the silhouette and the emissive material carry the read. Static mesh with no animation clip, no skinned rig, no collision and no navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Homing orb with rings (VFX Mesh Library)” asset in my project. Model: https://cdn.3dassets.dev/assets/8402/v1/model.glb Asset page: https://3dassets.dev/assets/vfx-mesh-library-homing-orb-ring-43184d68 Description: A jittered orb inside two canted guidance rings, with four steering vanes and a short tail streak. - Dimensions (X × Y × Z): 0.66 × 0.476 × 0.805 metres - Triangles: 1,312 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/8402/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Homing orb with rings (VFX Mesh Library)
A jittered orb inside two canted guidance rings, with four steering vanes and a short tail streak.