
About
A restorative area effect. A lathed shaft narrows as it rises through four torus lift rings of decreasing radius, eight small chamfered motes are scattered up the column and a crested ring wave marks the ground. Bounding size 0.92 by 0.95 by 0.92 m, metres, +Y up, +Z forward. Origin: ground contact at y=0. The effect emits from the ground plane, so the origin is both its emission point and its resting point. Opaque solid geometry throughout: this pack uses no alpha blending and no transmission, so the silhouette and the emissive material carry the read. Static mesh with no animation clip, no skinned rig, no collision and no navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Healing column (VFX Mesh Library)” asset in my project. Model: https://cdn.3dassets.dev/assets/8424/v1/model.glb Asset page: https://3dassets.dev/assets/vfx-mesh-library-healing-column-1fa6339b Description: A tapered light shaft inside four lift rings, with eight rising chamfered motes and a crested base ring wave. - Dimensions (X × Y × Z): 0.92 × 0.95 × 0.92 metres - Triangles: 1,904 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/8424/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Healing column (VFX Mesh Library)
A tapered light shaft inside four lift rings, with eight rising chamfered motes and a crested base ring wave.