3DAssets.dev
Loading model…

About

A worldspace damage indicator built from chunky chamfered plates rather than a transparent sprite. Two nested chevrons sit over a slanted backing bar, and five short flicks rise off the top so the marker reads as an impact rather than as user interface furniture. Bounding size 0.76 by 0.93 by 0.09 m, metres, +Y up, +Z forward. Origin: free. The origin is the centre of the marker, so a developer places this mesh by the point the effect emits from rather than by a base. The geometry surrounds it, reaching 0.35 m below and 0.58 m above the origin. Opaque solid geometry throughout: this pack uses no alpha blending and no transmission, so the silhouette and the emissive material carry the read. Static mesh with no animation clip, no skinned rig, no collision and no navigation data.

Use with an AI agent

Copy this prompt into your AI chat, then describe what you want to build with the asset.

Use the “Damage chevron marker (VFX Mesh Library)” asset in my project.

Model: https://cdn.3dassets.dev/assets/8387/v1/model.glb
Asset page: https://3dassets.dev/assets/vfx-mesh-library-damage-chevron-marker-47112b38
Description: A floating hit marker: two stacked chamfered chevrons over a slashed backing bar with five short flicks above.

- Dimensions (X × Y × Z): 0.76 × 0.933 × 0.09 metres
- Triangles: 278
- Animations: none
- Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/)
- Loading: Three.js GLTFLoader; no additional decoders required.

Also available as JSON, Markdown, or via the MCP server.

Import manually

Choose your framework, then copy the code into your project to load the asset.

import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/8387/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})

Damage chevron marker (VFX Mesh Library)

A floating hit marker: two stacked chamfered chevrons over a slashed backing bar with five short flicks above.

Download asset · 14.9 KB

More in Effects & Primitives

Muzzle star flash, large (VFX Mesh Library)

Muzzle star flash, large (VFX Mesh Library)

The large scale step of the star muzzle flash: eight blades in a 1 m envelope, for cannon and heavy weapons.

@3dassets1.1k tris
Muzzle star flash, small (VFX Mesh Library)

Muzzle star flash, small (VFX Mesh Library)

The small scale step of the star muzzle flash: five blades in a 0.4 m envelope, for sidearms.

@3dassets932 tris
Shockwave ring, large (VFX Mesh Library)

Shockwave ring, large (VFX Mesh Library)

The large scale step of the ground shockwave ring: fourteen crest fins in a 1.6 m envelope.

@3dassets1.7k tris
Shockwave ring, small (VFX Mesh Library)

Shockwave ring, small (VFX Mesh Library)

The small scale step of the ground shockwave ring: seven crest fins in a 0.6 m envelope.

@3dassets1.4k tris
Radial impact burst, large (VFX Mesh Library)

Radial impact burst, large (VFX Mesh Library)

The large scale step of the radial impact burst: twenty one shards and eleven equatorial blades in a 1.55 m envelope.

@3dassets1.7k tris
Radial impact burst, small (VFX Mesh Library)

Radial impact burst, small (VFX Mesh Library)

The small scale step of the radial impact burst: ten shards and five equatorial blades in a 0.65 m envelope.

@3dassets928 tris
Dust devil (VFX Mesh Library)

Dust devil (VFX Mesh Library)

Three ribbons winding up a widening column above a scoured ground ring, with eight grit lobes carried inside.

@3dassets1.9k tris
Lightning strike (VFX Mesh Library)

Lightning strike (VFX Mesh Library)

A thick ground to sky bolt with three branch forks, a crested strike ring, a bright flash disc and six rising flicks.

@3dassets948 tris
Rain splash ring (VFX Mesh Library)

Rain splash ring (VFX Mesh Library)

A small crested ring wave with eight curled spouts, eight droplet beads and a lathed centre column.

@3dassets1.2k tris
Bubble cluster (VFX Mesh Library)

Bubble cluster (VFX Mesh Library)

Eleven clearly separated bubbles rising in a wide spiral from a seabed vent ring, each with a small highlight facet.

@3dassets1.4k tris
Falling leaf cluster (VFX Mesh Library)

Falling leaf cluster (VFX Mesh Library)

Six ribbed leaf blades with a midrib and two side veins, tumbling at scattered angles through a metre of air.

@3dassets1.4k tris
Ember cluster (VFX Mesh Library)

Ember cluster (VFX Mesh Library)

Eight glowing chamfered fragments each seated on its own tapered vertical trail, with five soot lobes below them.

@3dassets1.1k tris

Similar assets

Back bar glass shelf run (Bar, Pub and Brewery Taproom)

Back bar glass shelf run (Bar, Pub and Brewery Taproom)

A back bar bay of five toughened glass shelves on brass pin brackets against a mirrored back, each with a slim brass light strip beneath it.

@3dassets3.0k tris
Working bar with back bar and dispense (Bar, Pub and Brewery Taproom)

Working bar with back bar and dispense (Bar, Pub and Brewery Taproom)

Composed example for Bar, Pub and Brewery Taproom.

@3dassets61.2k tris
Back bar bottle steps bay (Bar, Pub and Brewery Taproom)Animated

Back bar bottle steps bay (Bar, Pub and Brewery Taproom)

A full height back bar bay of bottle steps: a panelled base cabinet with fielded doors and brass knobs, a bullnose worktop, four stepped display tiers with moulded nosings and brass gallery rails against a mirrored back, framed by turned pilasters under a moulded cornice.

@3dassets3.6k tris
Back bar bottle fridge bay (Bar, Pub and Brewery Taproom)Animated

Back bar bottle fridge bay (Bar, Pub and Brewery Taproom)

A back bar bay with a glazed bottle fridge in the base: two glass doors on barrel hinges with bar handles over three wire shelves, a louvred grille, and two display shelves with gallery rails and a blank lit sign band above.

@3dassets3.6k tris
Back bar spirit shelf run (Bar, Pub and Brewery Taproom)

Back bar spirit shelf run (Bar, Pub and Brewery Taproom)

An open back bar bay: four deep timber spirit shelves on shaped brackets against a boarded back, each with a brass gallery rail, over the panelled base and under the moulded cornice.

@3dassets3.3k tris
Back bar lightbox (Bar, Pub and Brewery Taproom)

Back bar lightbox (Bar, Pub and Brewery Taproom)

A back bar lightbox: a shallow case in a moulded brass frame with a blank illuminated face and a small uplight bar. The face carries no artwork or wording.

@3dassets768 tris
Bar stool with back (Bar, Pub and Brewery Taproom)

Bar stool with back (Bar, Pub and Brewery Taproom)

A 760 mm bar stool with a back: four turned legs, a brass foot ring, a piped round seat pad and a hooped back on two turned uprights with a shaped cresting rail.

@3dassets1.9k tris
Back Bar (Casino Floor and Back Rooms)

Back Bar (Casino Floor and Back Rooms)

Mirrored back bar with three glass shelves of bottles.

@3dassets3.2k tris
Back bar mirrored bay (Bar, Pub and Brewery Taproom)Animated

Back bar mirrored bay (Bar, Pub and Brewery Taproom)

A back bar bay built around a tall framed mirror: a panelled base cabinet with fielded doors, a bullnose worktop, a moulded mirror frame, a single display shelf with a brass gallery rail and a moulded cornice above.

@3dassets2.8k tris
Back bar base cabinet (Bar, Pub and Brewery Taproom)Animated

Back bar base cabinet (Bar, Pub and Brewery Taproom)

A 1.2 m low back bar cabinet: a recessed plinth, two fielded doors with brass knobs, two drawers with a pair of knobs each and a bullnose timber top.

@3dassets1.4k tris
Bar stool with back, ebonised (Bar, Pub and Brewery Taproom)

Bar stool with back, ebonised (Bar, Pub and Brewery Taproom)

The bar stool with a back in an ebonised timber finish rather than natural oak.

@3dassets1.9k tris
Gold bar stack icon (Game UI icon library)

Gold bar stack icon (Game UI icon library)

Four tapered bullion bars stacked three courses high, each with chamfered edges, and a struck seal on the top bar.

@3dassets292 tris