
About
Small fictional alarm bell and a visible low cord; supplied as a static prop. Dimensions 1.40 × 0.55 × 0.32 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Damp masonry, black iron, weathered timber and aged brass. Static geometry; no rig, animation, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Tripwire Bell (Undercity Sewers and Thieves Den)” asset in my project. Model: https://cdn.3dassets.dev/assets/27258/v1/model.glb Asset page: https://3dassets.dev/assets/undercity-sewers-and-thieves-den-tripwire-bell-e750375e Description: Small fictional alarm bell and a visible low cord; supplied as a static prop. - Dimensions (X × Y × Z): 1.401 × 0.55 × 0.32 metres - Triangles: 584 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/27258/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Tripwire Bell (Undercity Sewers and Thieves Den)
Small fictional alarm bell and a visible low cord; supplied as a static prop.