
About
Ground dressing: a dried and shrunken adult body curled face down, 0.86 m long and 0.67 m tall, with the knees drawn to the chest, arms folded in and clothing reduced to bleached rags. Metre units, +Y up, the figure faces +Z, ground contact at y=0. Static geometry; no rig, collision, animation or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Dried husk (Undead Horde and Infected Variants)” asset in my project. Model: https://cdn.3dassets.dev/assets/12016/v1/model.glb Asset page: https://3dassets.dev/assets/undead-horde-and-infected-variants-dried-husk-dressing-a89d4a4a Description: Desiccated body curled on one side with the knees drawn up and clothing bleached to rags. - Dimensions (X × Y × Z): 0.451 × 0.67 × 0.865 metres - Triangles: 4,488 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/12016/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Dried husk (Undead Horde and Infected Variants)
Desiccated body curled on one side with the knees drawn up and clothing bleached to rags.