
About
Sculpted helicopter cabin with curved glazing, exhausts, rotor mast links, skids and separate main and tail rotors. Dimensions 8.50 x 3.11 x 9.56 m (width, height, length). Metres, +Y up, nose toward +Z, footprint centred, lowest geometry at y=0. Mechanical pivot nodes: main-rotor/rubber, main-rotor/metal, tail-rotor/rubber, tail-rotor/metal. Static geometry; no animation clips, skeletal rig, collision, navigation or simulation data. Interiors are limited to exposed seats and deck equipment. Other doors and control surfaces are fixed. Boats use keel/skirt baseline, not a waterline. Original generic design.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Utility helicopter (Vehicle Collection HD: Cars, Planes and Boats)” asset in my project. Model: https://cdn.3dassets.dev/assets/18712/v1/model.glb Asset page: https://3dassets.dev/assets/transport-collection-hd-utility-helicopter-18e3c5fe Description: Sculpted helicopter cabin with curved glazing, exhausts, rotor mast links, skids and separate main and tail rotors. - Dimensions (X × Y × Z): 8.5 × 3.115 × 9.56 metres - Triangles: 6.5k - Animations: rotor-spin - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/18712/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Utility helicopter (Vehicle Collection HD: Cars, Planes and Boats)
Sculpted helicopter cabin with curved glazing, exhausts, rotor mast links, skids and separate main and tail rotors.