3DAssets.dev

Loading model

About

A 1.9 m briefing screen: a dark 860 mm panel with an amber picture and a lime title bar, hung in a steel yoke on a column and a cross foot with a blue weight block, for the safety briefing every session watches before it goes on. The whole head is a named node on the yoke pivot with a tilt clip; the column and foot stay put. The picture is a flat coloured material, not an emitter. Metre units, +Y up, the player side toward +Z, resting on y=0. Named pivoted nodes: screen, screen/amber, screen/lime. Rigid node-transform clips: tilt. No skinning. No collision or navigation data.

Use with an AI agent

Copy this prompt into your AI chat, then describe what you want to build with the asset.

Use the “Safety Briefing Screen on a Stand (Trampoline Park and Soft Play)” asset in my project.

Model: https://cdn.3dassets.dev/assets/34637/v1/model.glb
Asset page: https://3dassets.dev/assets/trampoline-park-and-soft-play-briefing-screen-on-stand-fdd1bec6
Description: A 1.9 m briefing screen: a dark 860 mm panel with an amber picture and a lime title bar, hung in a steel yoke on a column and a cross foot with a blue weight block, for the safety briefing every session watches before it goes on.

- Dimensions (X × Y × Z): 0.86 × 1.99 × 0.84 metres
- Triangles: 404
- Animations: tilt
- Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/)
- Loading: Three.js GLTFLoader; no additional decoders required.

Also available as JSON, Markdown, or via the MCP server.

Import manually

Choose your framework, then copy the code into your project to load the asset.

import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'

let mixer

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/34637/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
  mixer = new AnimationMixer(gltf.scene)
  mixer.clipAction(gltf.animations[0]).play()
})

// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
  mixer?.update(deltaSeconds)
}

Common questions

How do I use this model with my AI development tools?
Press "Copy for AI agent" above and paste the prompt into Claude Code, Cursor, Codex, GitHub Copilot, ChatGPT or any other coding assistant. The prompt carries the direct CDN URL, the real-world size, the licence and the loading notes, so the assistant can fetch the model and place it in your project without you writing the loader yourself. For a permanent connection, add the 3DAssets.dev MCP server to your tool with one command (for Claude Code: claude mcp add --transport http 3dassets https://3dassets.dev/mcp) and the assistant can then search the whole catalogue, fetch files and read the usage snippets on its own.

MCP server setupGuide for AI agents

How do I get started?
Three ways, from quickest to most automatic. Download the .glb with the button and drop it into your engine's asset folder, where it imports like any glTF file. Or skip the download: copy the three.js, React Three Fiber or model-viewer snippet under "Import manually", which loads the model straight from the CDN. Or connect your AI agent to the MCP server and ask for it by name, and it will find, fetch and place the model for you.

MCP server setupAPI reference

Which game engines and tools can I use this model with?
Anything that reads glTF, which today means all of the major ones: three.js and React Three Fiber on the web, Godot 4, Unity, Unreal Engine 5, Blender and the model-viewer web component. The model is a self-contained binary glTF (.glb) with textures embedded, so there is one file to import and no plugin, converter or decoder to install first.
How do I import this model into Unity, Godot, Unreal or Blender?
Unity: install the glTFast package (com.unity.cloud.gltfast) from the Package Manager, drop the .glb into Assets and drag the prefab in, or load it at runtime from the CDN URL. Godot 4: copy the file into the project folder and the editor imports it as a scene you can instantiate. Unreal Engine 5: File > Import with the built-in glTF importer, which converts the axes for you. Blender: File > Import > glTF 2.0. Units are metres with +Y up in the file, and every importer above handles the conversion to its own axes automatically.
Can I use this model in a commercial game, and do I need to credit anyone?
Yes to commercial use and no to credit. Every model on 3DAssets.dev is released under CC0 1.0 Universal, which places it in the public domain: use it in a paid game, an app, a film or a client project, modify it, redistribute it, and put nothing in the credits. A link back is welcome but it is entirely your choice.

CC0 licence text

Can I load it from the CDN instead of downloading it?
Yes. The .glb file has a permanent URL on cdn.3dassets.dev that is CORS-enabled and never changes content, so you can pass it straight to GLTFLoader, glTFast or model-viewer in production and cache it as hard as you like. Downloading is only needed for engines that import from disk.
Do I need Draco, Meshopt or KTX2 to load it?
No. The geometry is quantized with KHR_mesh_quantization and the textures are re-encoded to WebP, both of which three.js, Godot, Unity and Blender read natively, so a plain GLTFLoader is enough. There is nothing extra to configure and no decoder to ship with your bundle.

Safety Briefing Screen on a Stand (Trampoline Park and Soft Play)

A 1.9 m briefing screen: a dark 860 mm panel with an amber picture and a lime title bar, hung in a steel yoke on a column and a cross foot with a blue weight block, for the safety briefing every session watches before it goes on.

Download asset · 23.2 KB

More in Props & Furniture

Mesh Stillage (Car Factory Production Line)

Mesh Stillage (Car Factory Production Line)

Free 3D model of a stackable mesh stillage holding loose parts, a factory logistics container for a car factory game asset kit.

@3dassets4.4k tris · 10 ↓
Pallet With Parts Crates (Car Factory Production Line)

Pallet With Parts Crates (Car Factory Production Line)

Free 3D model of a wooden pallet stacked with three parts crates and a strap, factory logistics stock for a car factory game asset kit.

@3dassets1.6k tris · 10 ↓
Gate Seating Row (Airport Terminal and Ground Operations)

Gate Seating Row (Airport Terminal and Ground Operations)

Four seat gate lounge beam: a steel spine on two splayed sled feet carrying four moulded seat pans, raked backs and cast armrests between every place.

@3dassets400 tris · 5 ↓
Six Slot Rod Rack (Fishing Harbour and Boats)

Six Slot Rod Rack (Fishing Harbour and Boats)

Freestanding timber storage rack with drilled-style upper slots and six rubber-lined foot cups.

@3dassets3.2k tris · 5 ↓
Departure Board Arrivals (Airport Terminal and Ground Operations)

Departure Board Arrivals (Airport Terminal and Ground Operations)

The same flight information display in the amber header colour, for signing the arrivals hall from the same fabrication.

@3dassets360 tris · 4 ↓
Self Service Kiosk (Airport Terminal and Ground Operations)

Self Service Kiosk (Airport Terminal and Ground Operations)

Free-standing self-service check-in kiosk: a weighted disc pedestal, a body with a raked touchscreen, a boarding-pass slot and card reader, and an illuminated header panel.

@3dassets272 tris · 4 ↓
Angler’s Umbrella (Fishing Harbour and Boats)

Angler’s Umbrella (Fishing Harbour and Boats)

Eight-panel orange and ivory shelter with exposed spokes, pointed finial and ground spike.

@3dassets488 tris · 4 ↓
Folding Fishing Stool (Fishing Harbour and Boats)

Folding Fishing Stool (Fishing Harbour and Boats)

Cross-braced stool with woven canvas seat, capped tubing and hinge bolts.

@3dassets292 tris · 4 ↓
Insulated Catch Cooler (Fishing Harbour and Boats)

Insulated Catch Cooler (Fishing Harbour and Boats)

Rounded hard cooler with recessed lid, two buckled straps, drain plug and side handles.

@3dassets448 tris · 4 ↓
Tide Height Mooring Carriage (Bellroot Fen Floodward Marches)Animated

Tide Height Mooring Carriage (Bellroot Fen Floodward Marches)

Two-guide tide-following mooring ring with captive timber slide blocks, bronze crosspiece, upper and lower travel stops and anchored stone foot. Follow-tide slides only the ring carriage between supported stops.

@3dassets4.8k tris · 3 ↓
Root Resin Lamp (Bellroot Fen Floodward Marches)

Root Resin Lamp (Bellroot Fen Floodward Marches)

Closed bronze resin fuel chamber with a framed thick-walled translucent amber diffuser, seated burner, filler cap and carrying loop. No shader haze or embedded light.

@3dassets4.7k tris · 3 ↓
Flood Archive Hanging File Chest (Bellroot Fen Floodward Marches)Animated

Flood Archive Hanging File Chest (Bellroot Fen Floodward Marches)

Gasketed flood-record chest with eight individually clamped suspended files on metal rails, supported rear hinges and two lid straps. Open-close reveals the genuine hollow archive interior.

@3dassets8.9k tris · 3 ↓

Similar assets

Briefing Screen on a Stand (Laser Tag Arena and Activity Centre)Animated

Briefing Screen on a Stand (Laser Tag Arena and Activity Centre)

A 1.24 m briefing screen on a rolling floor stand: four splayed legs, a chrome column and a dark cased head at 1.3 m with a blue picture face and a lime strip along the bottom bezel, for the safety brief before a session goes in.

@3dassets592 tris
Bar front panelling section (Bar, Pub and Brewery Taproom)

Bar front panelling section (Bar, Pub and Brewery Taproom)

A 1.2 m loose section of bar front panelling: a dark skirting plinth, three bevelled fielded panels in a rail and stile frame, corner stiles and a moulded capping rail.

@3dassets894 tris · 1 ↓
Working bar with back bar and dispense (Bar, Pub and Brewery Taproom)

Working bar with back bar and dispense (Bar, Pub and Brewery Taproom)

A pub bar in service: a panelled counter run from the lift-flap end through the till and waiter positions and around a corner into a return leg, a four bay back bar of bottle steps, mirror and glazed fridge with an optic rail and lightbox, three tap fonts and a set of three...

@3dassets62.4k tris · 3 ↓
Bar counter module 1200 (Bar, Pub and Brewery Taproom)

Bar counter module 1200 (Bar, Pub and Brewery Taproom)

A 1.2 m pub bar counter module: recessed plinth, fielded timber front panelling under a moulded rail, a postformed bar top with a bullnose nosing and brass edge strip, a brass foot rail on stanchions and a stainless working deck with an upstand inside the bar.

@3dassets1.7k tris · 2 ↓
Bar counter end with lift flap (Bar, Pub and Brewery Taproom)Animated

Bar counter end with lift flap (Bar, Pub and Brewery Taproom)

The service end of a bar counter: a panelled half with a fixed bar top, a turned newel post and a hinged bar-top leaf over an open passage with a slatted swing gate below.

@3dassets2.3k tris · 1 ↓
Light Bar on a Stand (Nightclub and DJ Booth)

Light Bar on a Stand (Nightclub and DJ Booth)

A four head par bar on a wind up tripod stand: a 1.3 m T bar at 1.6 m carrying four cans angled down at the floor, each with a coloured gel frame in magenta, cyan, amber and pale.

@3dassets1.4k tris
Panelled door on a stand, 2 m (Woodworking Workshop and Joinery)

Panelled door on a stand, 2 m (Woodworking Workshop and Joinery)

Finished four panel door 2 m tall in hardwood with raised ply panels, a steel lever handle and two hinges, standing upright in a timber stand with a back brace, the way a finished job waits for collection.

@3dassets288 tris
Bar counter corner (Bar, Pub and Brewery Taproom)

Bar counter corner (Bar, Pub and Brewery Taproom)

A 90 degree bar counter corner on the same grid: two fielded panel faces meeting on a turned pilaster, a mitred bar top with brass nosing on both edges and a foot rail turning the corner.

@3dassets2.3k tris
Panelled pillar with brass rail (Bar, Pub and Brewery Taproom)

Panelled pillar with brass rail (Bar, Pub and Brewery Taproom)

A 2.6 m panelled room pillar: a dark plinth with a moulded base, fielded panels on all four faces, a moulded capital, brass rails on turned brackets across the two side faces and bullnose drink shelves on the other two.

@3dassets3.0k tris
Stand end wind screen (Football Soccer Stadium and Club Grounds)

Stand end wind screen (Football Soccer Stadium and Club Grounds)

2.4 m deep stand end screen with a solid windproof panel and edge posts.

@3dassets36 tris
Scoring Screen on a Stand (Go Kart Track and Pit Lane)Animated

Scoring Screen on a Stand (Go Kart Track and Pit Lane)

Live timing screen 3.7 m tall on a concrete footing and two braced posts: a charcoal case with a blue panel and five yellow result rows, hung on a head rail so the whole screen tilts to the crowd on its own pivot.

@3dassets180 tris
Isolation Screen (Music Recording Studio and Instruments)

Isolation Screen (Music Recording Studio and Instruments)

A free-standing 900 by 1800 mm isolation screen: a framed 70 mm absorber in grey fabric on a steel post frame with weighted feet. Its screen-left and screen-right ports meet the next screen square or at a right angle, so three of them fold into a vocal booth.

@3dassets800 tris