
About
Shooting gallery stall: a purple booth with five knock down targets on their own nodes, two mounted cork guns on the counter and a shelf of prizes under a striped valance. Free 3D model for theme park, roller coaster and tycoon game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 4.00 by 4.20 by 3.21 m (X by Y by Z). Metre units, +Y up, +Z forward. Origin on the ground at the centre of the footprint; the counter faces +Z. Rigid node-transform clips: tilt. No skinning. The cork guns, prize shelf and booth are static; only the five targets are rigged, and they tip back on their spindles rather than sliding on a track.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Shooting Gallery Stall (Theme Park Rides and Coasters)” asset in my project. Model: https://cdn.3dassets.dev/assets/28685/v1/model.glb Asset page: https://3dassets.dev/assets/theme-park-rides-and-coasters-theme-park-rides-and-coa-df93cdea Description: Shooting gallery stall: a purple booth with five knock down targets on their own nodes, two mounted cork guns on the counter and a shelf of prizes under a striped valance. - Dimensions (X × Y × Z): 4 × 4.2 × 3.205 metres - Triangles: 1.9k - Animations: tilt - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/28685/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Shooting Gallery Stall (Theme Park Rides and Coasters)
Shooting gallery stall: a purple booth with five knock down targets on their own nodes, two mounted cork guns on the counter and a shelf of prizes under a striped valance.