
Loading model
About
A wall bracket for the house lights: a gilt back plate and scrolled arm carrying a cream shade with a lamp in it, reaching 260 mm off the wall and standing 640 mm tall. The lamp is emissive geometry, not a light: add a real light source in the engine. Hang it with the back plate against a house wall module. Metre units, +Y up, the house side toward +Z, resting on y=0. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “House Lighting Bracket (Theatre Stage and Backstage)” asset in my project. Model: https://cdn.3dassets.dev/assets/35905/v1/model.glb Asset page: https://3dassets.dev/assets/theatre-stage-and-backstage-house-lighting-bracket-381e7e7d Description: A wall bracket for the house lights: a gilt back plate and scrolled arm carrying a cream shade with a lamp in it, reaching 260 mm off the wall and standing 640 mm tall. - Dimensions (X × Y × Z): 0.22 × 0.59 × 0.39 metres - Triangles: 332 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/35905/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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Can I use this model in a commercial game, and do I need to credit anyone?
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House Lighting Bracket (Theatre Stage and Backstage)
A wall bracket for the house lights: a gilt back plate and scrolled arm carrying a cream shade with a lamp in it, reaching 260 mm off the wall and standing 640 mm tall.