
Loading model
About
Bullet camera on a charcoal wall bracket: a bolted plate, a swan neck arm, a body with an orange band and a cream sunshield, and a glazed lens, reaching 0.62 m off the wall. Free 3D model for self storage, warehouse and loading bay game scenes in Unity, Godot, Unreal, three.js and Blender. Overall 0.13 by 0.25 by 0.61 m (X by Y by Z). Metre units, +Y up, the working face toward +Z. The origin is the centre of the bracket plate's back face, which is the wall face it bolts to. Static geometry; no rig, collision or navigation data. The pan and tilt joint and the cable through the arm are modelled solid: a camera sweeping would need the joint driven, and the cable is not reachable with a rigid node. No storage company, van manufacturer or brand names, badges or artwork anywhere: every plate and label is blank.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “CCTV camera on a wall bracket (Self Storage Facility and Loading Bay)” asset in my project. Model: https://cdn.3dassets.dev/assets/34722/v1/model.glb Asset page: https://3dassets.dev/assets/self-storage-facility-and-loading-bay-self-storage-fac-fedf9f45 Description: Bullet camera on a charcoal wall bracket: a bolted plate, a swan neck arm, a body with an orange band and a cream sunshield, and a glazed lens, reaching 0.62 m off the wall. - Dimensions (X × Y × Z): 0.13 × 0.25 × 0.608 metres - Triangles: 312 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/34722/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
CCTV camera on a wall bracket (Self Storage Facility and Loading Bay)
Bullet camera on a charcoal wall bracket: a bolted plate, a swan neck arm, a body with an orange band and a cream sunshield, and a glazed lens, reaching 0.62 m off the wall.