
Loading model
About
A bullet camera on a 300 mm wall arm: a plate, a tubular arm and a spindle carrying the head, with a lens hood, a glass front, an emitter ring and a status lamp. The head sweeps 62 degrees either side on its spindle; the arm and plate are fixed. Wall mounted with the plate back at z=0. Metre units, +Y up, the occupant side toward +Z, resting on y=0. Named pivoted nodes: head. Rigid node-transform clips: tilt. No skinning. No collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Security Camera on a Wall Mount (Cyberpunk Apartment and Neon Block)” asset in my project. Model: https://cdn.3dassets.dev/assets/37835/v1/model.glb Asset page: https://3dassets.dev/assets/cyberpunk-apartment-and-neon-block-camera-on-mount-df549d71 Description: A bullet camera on a 300 mm wall arm: a plate, a tubular arm and a spindle carrying the head, with a lens hood, a glass front, an emitter ring and a status lamp. The head sweeps 62 degrees either side on its spindle; the arm and plate are fixed. - Dimensions (X × Y × Z): 0.14 × 0.298 × 0.49 metres - Triangles: 780 - Animations: tilt - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/37835/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Security Camera on a Wall Mount (Cyberpunk Apartment and Neon Block)
A bullet camera on a 300 mm wall arm: a plate, a tubular arm and a spindle carrying the head, with a lens hood, a glass front, an emitter ring and a status lamp. The head sweeps 62 degrees either side on its spindle; the arm and plate are fixed.