
Loading model
About
A 0.94 m hand court roller: a heavy steel drum in a charcoal yoke with a scraper bar over it and a raked handle, for dressing a clay court after play. Dimensions 1.05 by 1.07 by 1.02 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Animated pivot nodes: roller-drum at (0.00, 0.28, 0.00) m. The drum turns about its own axle; the yoke, the scraper and the handle are static. Origin on the footprint centre at ground level. Baseline low-poly palette: court blue, surround green, clay terracotta, white, charcoal, steel, timber and ball yellow. Rigid node-transform clips: roll. No skinning. No collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Court Roller (Tennis Club and Courts)” asset in my project. Model: https://cdn.3dassets.dev/assets/33645/v1/model.glb Asset page: https://3dassets.dev/assets/tennis-club-and-courts-court-roller-a12afd94 Description: A 0.94 m hand court roller: a heavy steel drum in a charcoal yoke with a scraper bar over it and a raked handle, for dressing a clay court after play. - Dimensions (X × Y × Z): 1.05 × 1.07 × 1.023 metres - Triangles: 268 - Animations: roll - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/33645/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
How do I use Court Roller (Tennis Club and Courts) with my AI development tools?
How do I get started?
Which game engines and tools can I use Court Roller (Tennis Club and Courts) with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use Court Roller (Tennis Club and Courts) in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Court Roller (Tennis Club and Courts)
A 0.94 m hand court roller: a heavy steel drum in a charcoal yoke with a scraper bar over it and a raked handle, for dressing a clay court after play.