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About
A 520 mm hand ice scraper: a wide steel blade in a dark stock on a long timber handle, for cutting ridges and edges the resurfacer cannot reach. Metre units, +Y up, the ice or user side toward +Z, resting on y=0. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Hand Ice Scraper (Ice Hockey Arena and Locker Room)” asset in my project. Model: https://cdn.3dassets.dev/assets/33707/v1/model.glb Asset page: https://3dassets.dev/assets/ice-hockey-arena-and-locker-room-ice-scraper-94103acc Description: A 520 mm hand ice scraper: a wide steel blade in a dark stock on a long timber handle, for cutting ridges and edges the resurfacer cannot reach. - Dimensions (X × Y × Z): 0.52 × 0.979 × 1.318 metres - Triangles: 208 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/33707/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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Can I use this model in a commercial game, and do I need to credit anyone?
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Hand Ice Scraper (Ice Hockey Arena and Locker Room)
A 520 mm hand ice scraper: a wide steel blade in a dark stock on a long timber handle, for cutting ridges and edges the resurfacer cannot reach.