
About
Desert Scout of the attacking side, in sand olive: a wrapped head scarf, light webbing over a loose shirt and a single hip pouch. The figure is down in a low crouch behind cover, one knee dropped, with the rifle still shouldered. This is a static posed figure, with no rig or skeleton: the pose is baked into the mesh and the four poses of this operator ship as four separate models. A generic carbine is modelled into the hands as part of the same mesh and cannot be swapped or removed. Dimensions 0.72 by 1.36 by 1.18 m (X by Y by Z). Metre units, +Y up, the figure faces +Z, ground contact at y = 0 with the origin on the footprint centre. Invented uniform and equipment: no badges, insignia, flags, unit markings or lettering, and no wound, blood or gore geometry. Static geometry; no rig, skeleton, skinning, animation, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Desert Scout Crouched Aim Pose (Tactical Shooter Hill Town)” asset in my project. Model: https://cdn.3dassets.dev/assets/27580/v1/model.glb Asset page: https://3dassets.dev/assets/tactical-shooter-hill-town-desert-scout-crouch-aim-25593f66 Description: Free 3D model of a tactical FPS operator character in a crouched aim pose for an attacking team, a static posed figure with no rig or skeleton. Measures 0.72 by 1.36 by 1.18 m. - Dimensions (X × Y × Z): 0.721 × 1.363 × 1.183 metres - Triangles: 7.6k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/27580/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Desert Scout Crouched Aim Pose (Tactical Shooter Hill Town)
Free 3D model of a tactical FPS operator character in a crouched aim pose for an attacking team, a static posed figure with no rig or skeleton. Measures 0.72 by 1.36 by 1.18 m.