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About
Three legged stone brazier 1.1 m tall, the bowl full of coals still glowing under the water in the pack emissive blue. Dimensions 1.00 by 1.16 by 1.00 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at seabed level. The glow is an emissive material on the coals, not a light source: add your own point light if you want it to cast. Sunken city palette: weathered grey limestone and dark algae stained stone, pale silt, deep green weed, coral pink, waterlogged timber, tarnished bronze and one translucent blue emissive for glow, bubbles and light. Static geometry; no rig, animation, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Stone Brazier (Sunken City and Underwater Ruins)” asset in my project. Model: https://cdn.3dassets.dev/assets/36973/v1/model.glb Asset page: https://3dassets.dev/assets/sunken-city-and-underwater-ruins-stone-brazier-bad5f410 Description: Three legged stone brazier 1.1 m tall, the bowl full of coals still glowing under the water in the pack emissive blue. - Dimensions (X × Y × Z): 1 × 1.156 × 1 metres - Triangles: 246 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/36973/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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Stone Brazier (Sunken City and Underwater Ruins)
Three legged stone brazier 1.1 m tall, the bowl full of coals still glowing under the water in the pack emissive blue.