
About
Press box. Bounds 7.300 x 3.120 x 3.300 metres X/Y/Z. +Y up, nose +Z. Named wheel pivots where present. Static geometry; no rig. No collision or navigation data. Banked turns include a flat 5 m apron for placement; track ports distinguish flat and banked cross-sections.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Press box (Stock Car Oval Speedway)” asset in my project. Model: https://cdn.3dassets.dev/assets/16931/v1/model.glb Asset page: https://3dassets.dev/assets/stock-car-oval-speedway-press-box-7d1fdd22 Description: Press box in an original colourful speedway family. - Dimensions (X × Y × Z): 7.3 × 3.12 × 3.3 metres - Triangles: 48 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/16931/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use Press box (Stock Car Oval Speedway) with my AI development tools?
How do I get started?
Which game engines and tools can I use Press box (Stock Car Oval Speedway) with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use Press box (Stock Car Oval Speedway) in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Press box (Stock Car Oval Speedway)
Press box in an original colourful speedway family.