
Loading model
About
Speedway scoreboard. Bounds 2.600 x 2.700 x 0.410 metres X/Y/Z. +Y up, nose +Z. Named wheel pivots where present. Static geometry; no rig. No collision or navigation data. Banked turns include a flat 5 m apron for placement; track ports distinguish flat and banked cross-sections.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Speedway scoreboard (Stock Car Oval Speedway)” asset in my project. Model: https://cdn.3dassets.dev/assets/16933/v1/model.glb Asset page: https://3dassets.dev/assets/stock-car-oval-speedway-scoreboard-59878e0e Description: Speedway scoreboard in an original colourful speedway family. - Dimensions (X × Y × Z): 2.6 × 2.7 × 0.41 metres - Triangles: 120 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/16933/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Speedway scoreboard (Stock Car Oval Speedway)
Speedway scoreboard in an original colourful speedway family.