
About
A 15.0 m brake and luggage carriage: a guard compartment with duckets projecting from each side for a clear view along the train, wide luggage double doors, three passenger doors, a stove chimney and a trussed underframe. Wheel flanges rest on y=0, so the rail plane sits at y=0.03; place the vehicle at y=0.47 over a matching track module. Coupler ports sit on the buffer faces at y=1.09. Bounding size 3.26 x 4.06 x 15.00 m (X x Y x Z). Metre units, +Y up, +Z forward, resting at y=0. Named pivot nodes: bogie-front-wheel-1-right, bogie-front-wheel-1-left, bogie-front-wheel-2-right, bogie-front-wheel-2-left, bogie-rear-wheel-1-right, bogie-rear-wheel-1-left, bogie-rear-wheel-2-right, bogie-rear-wheel-2-left. Rigid node-transform clips: wheel-roll. No skinning. No collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Brake and luggage carriage (Steam Era Railway and Rolling Stock)” asset in my project. Model: https://cdn.3dassets.dev/assets/14723/v1/model.glb Asset page: https://3dassets.dev/assets/steam-era-railway-and-rolling-stock-brake-luggage-coac-9872f255 Description: A brake carriage with the guard duckets bulging from each side and wide luggage doors. - Dimensions (X × Y × Z): 3.259 × 4.06 × 15 metres - Triangles: 5.5k - Animations: wheel-roll - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/14723/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
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How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Brake and luggage carriage (Steam Era Railway and Rolling Stock)
A brake carriage with the guard duckets bulging from each side and wide luggage doors.