
About
Open-fronted sled hire shed with counter, orange sign, red gabled snow roof and four sleds leaning on a rack. Dimensions 5.00 x 4.10 x 4.00 m (X x Y x Z). Metre units, +Y up, +Z front; grounded origin at the footprint centre. Piste low-poly palette: snow white, ice blue, dark spruce, timber, safety orange, red, steel and charcoal. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Sled Hire Kiosk (Ski Resort and Snow Park)” asset in my project. Model: https://cdn.3dassets.dev/assets/25997/v1/model.glb Asset page: https://3dassets.dev/assets/ski-resort-and-snow-park-sled-hire-kiosk-5c9b9ddc Description: Open-fronted sled hire shed with counter, orange sign, red gabled snow roof and four sleds leaning on a rack. - Dimensions (X × Y × Z): 5 × 4.102 × 4 metres - Triangles: 188 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/25997/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Sled Hire Kiosk (Ski Resort and Snow Park)
Open-fronted sled hire shed with counter, orange sign, red gabled snow roof and four sleds leaning on a rack.