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About
A two person crane basket with mesh sides, a gated entry, a rigid yoke and a single lifting eye, standing in the steel stillage it is parked and inspected in. The basket lifts straight out of the stillage. Overall 2.20 by 3.16 by 1.70 m (X by Y by Z). Metre units, +Y up, the working face toward +Z, resting on y=0. The origin is the centre of the stillage's footprint; it rests on y=0, and the basket's lifting eye is on the yoke centreline so it hangs level. The safety harness anchor points and the mesh are modelled solid; only the basket lifts, and it lifts vertically rather than swinging on a rope. Rigid node-transform clips: open and close. No skinning. No collision or navigation data. Original CC0 geometry: no shipyard, shipping line, shipbuilder, class society or equipment maker is named or depicted, no real vessel is reproduced, and every sign, plate and board face is left blank.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Crane man basket in its stillage (Shipyard and Dry Dock)” asset in my project. Model: https://cdn.3dassets.dev/assets/37938/v1/model.glb Asset page: https://3dassets.dev/assets/shipyard-and-dry-dock-shipyard-and-dry-dock-man-basket-94b4d00d Description: A two person crane basket with mesh sides, a gated entry, a rigid yoke and a single lifting eye, standing in the steel stillage it is parked and inspected in. The basket lifts straight out of the stillage. - Dimensions (X × Y × Z): 2.2 × 3.16 × 1.7 metres - Triangles: 348 - Animations: open, close - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/37938/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
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Crane man basket in its stillage (Shipyard and Dry Dock)
A two person crane basket with mesh sides, a gated entry, a rigid yoke and a single lifting eye, standing in the steel stillage it is parked and inspected in. The basket lifts straight out of the stillage.