
About
A 2.6 m single sided cantilever rack column: a bolted base foot, four 0.9 m arms with turned up end stops and a diagonal brace under each arm, for timber lengths and pipe. Modelled in metres, +Y up, with the user or aisle side toward +Z and the piece resting on y=0. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Cantilever rack, single sided (Hardware Store and DIY Warehouse)” asset in my project. Model: https://cdn.3dassets.dev/assets/23858/v1/model.glb Asset page: https://3dassets.dev/assets/hardware-store-and-diy-warehouse-cantilever-rack-singl-12f68f8c Description: A 2.6 m single sided cantilever rack column: a bolted base foot, four 0.9 m arms with turned up end stops and a diagonal brace under each arm, for timber lengths and pipe. - Dimensions (X × Y × Z): 0.2 × 2.65 × 1.15 metres - Triangles: 784 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/23858/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Cantilever rack, single sided (Hardware Store and DIY Warehouse)
A 2.6 m single sided cantilever rack column: a bolted base foot, four 0.9 m arms with turned up end stops and a diagonal brace under each arm, for timber lengths and pipe.