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About
The cleanroom panel with a flush glazed vision panel in it, so a suite can be seen into without opening it. Overall 1.00 by 2.70 by 0.11 m (X by Y by Z). Metre units, +Y up, the side an operator stands on toward +Z, resting on y=0. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Cleanroom Window Panel (Science Laboratory and Cleanroom)” asset in my project. Model: https://cdn.3dassets.dev/assets/37178/v1/model.glb Asset page: https://3dassets.dev/assets/science-laboratory-and-cleanroom-cleanroom-window-pane-47d9df5d Description: The cleanroom panel with a flush glazed vision panel in it, so a suite can be seen into without opening it. - Dimensions (X × Y × Z): 1 × 2.7 × 0.108 metres - Triangles: 612 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/37178/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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Can I use this model in a commercial game, and do I need to credit anyone?
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Do I need Draco, Meshopt or KTX2 to load it?
Cleanroom Window Panel (Science Laboratory and Cleanroom)
The cleanroom panel with a flush glazed vision panel in it, so a suite can be seen into without opening it.