{"data":{"id":"37178","slug":"science-laboratory-and-cleanroom-cleanroom-window-pane-47d9df5d","title":"Cleanroom Window Panel (Science Laboratory and Cleanroom)","summary":"The cleanroom panel with a flush glazed vision panel in it, so a suite can be seen into without opening it.","description":"The cleanroom panel with a flush glazed vision panel in it, so a suite can be seen into without opening it. Overall 1.00 by 2.70 by 0.11 m (X by Y by Z). Metre units, +Y up, the side an operator stands on toward +Z, resting on y=0. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/science-laboratory-and-cleanroom-cleanroom-window-pane-47d9df5d","cdnUrl":"https://cdn.3dassets.dev/assets/37178/v1/model.glb","downloadUrl":"https://3dassets.dev/download/science-laboratory-and-cleanroom-cleanroom-window-pane-47d9df5d","thumbnailUrl":"https://cdn.3dassets.dev/assets/37178/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/37178/v1/poster.webp","blurhash":"U4EfWq_30000~q%g4n4n00Rj_3xu-;xuD%D%","category":{"slug":"buildings","title":"Buildings & Architecture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"interior","title":"Interior"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":19160,"triangles":612,"vertices":738,"meshes":4,"materials":4,"textures":0,"animations":[],"boundingBox":{"min":[-0.5000442622152819,-8.344650304081824e-9,-0.054065372391834426],"max":[0.5000442622152819,2.700000047683716,0.054065372391834426]},"sizeMeters":[1,2.7,0.108],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-12T04:44:53.355Z","updatedAt":"2026-09-12T04:44:53.454Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/37178/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function CleanroomWindowPanelScienceLaboratoryAndCleanroom(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/37178/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/37178/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/37178/v1/model.glb\" alt=\"Cleanroom Window Panel (Science Laboratory and Cleanroom)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/37178/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/37178/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}