
About
Broad-lipped white rhinoceros with low grazing head, two nasal horns and heavy barrel body. Dimensions 1.41 × 1.96 × 4.38 metres. Smooth untextured natural materials, +Y up and +Z forward; feet at y=0, footprint-centred pivot. Static posed study; no rig, animation, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “White rhinoceros (African Savanna Animals)” asset in my project. Model: https://cdn.3dassets.dev/assets/6537/v1/model.glb Asset page: https://3dassets.dev/assets/savanna-wildlife-white-rhinoceros-5d1aa79f Description: Broad-lipped white rhinoceros with low grazing head, two nasal horns and heavy barrel body. - Dimensions (X × Y × Z): 1.405 × 1.955 × 4.378 metres - Triangles: 4.8k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/6537/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
White rhinoceros (African Savanna Animals)
Broad-lipped white rhinoceros with low grazing head, two nasal horns and heavy barrel body.