
About
Free 3D model of a car body in white: a raw pressed steel hatchback shell with hinged doors and bonnet, no glass and no paint, for a car factory game asset kit. Dimensions 2.00 by 1.25 by 3.98 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Animated pivot nodes: car-door-fr at (0.82, 0.36, 1.12) m; car-door-rr at (0.82, 0.36, -0.02) m; car-door-fl at (-0.82, 0.36, 1.12) m; car-door-rl at (-0.82, 0.36, -0.02) m; bonnet at (0.00, 0.71, 0.77) m. Stage two of six. The shell straight out of the framing station: bare pressed steel, exposed roof channel welds and an unfinished aperture flange, four doors hung on their real hinge lines and the bonnet on its cowl hinge. No glass, no trim, no wheels. Wiring, sealer and underbody coatings are not on it yet. Car plant palette: light grey epoxy floor, safety yellow, white plant steel, charcoal, safety orange, equipment blue, two gloss body colours, matt primer, skin, glass and emissive amber. Standard PBR materials with embedded procedural maps. Rigid node-transform clips: door-open, door-close, bonnet-open and bonnet-close. No skinning. No collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Body In White Shell (Car Factory Production Line)” asset in my project. Model: https://cdn.3dassets.dev/assets/27793/v1/model.glb Asset page: https://3dassets.dev/assets/car-factory-production-line-body-in-white-shell-461ceee3 Description: Free 3D model of a car body in white: a raw pressed steel hatchback shell with hinged doors and bonnet, no glass and no paint, for a car factory game asset kit. - Dimensions (X × Y × Z): 1.999 × 1.25 × 3.98 metres - Triangles: 4.4k - Animations: door-open, door-close, bonnet-open, bonnet-close - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/27793/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Body In White Shell (Car Factory Production Line)
Free 3D model of a car body in white: a raw pressed steel hatchback shell with hinged doors and bonnet, no glass and no paint, for a car factory game asset kit.