
About
Adult ewe in a grazing pose with species-specific head, feet and coat construction. Faceted low-poly study, dimensions 0.62 × 0.94 × 2.02 metres. Shared warm untextured colours. +Y up, +Z forward, grounded base and footprint-centred pivot. Static posed study; no rig, animation, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “ewe grazing (Farm Animals and Barnyard)” asset in my project. Model: https://cdn.3dassets.dev/assets/5042/v1/model.glb Asset page: https://3dassets.dev/assets/farm-livestock-and-barnyard-ewe-grazing-7065fbe9 Description: Adult ewe in a grazing pose with species-specific head, feet and coat construction. - Dimensions (X × Y × Z): 0.616 × 0.942 × 2.023 metres - Triangles: 1.7k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/5042/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use ewe grazing (Farm Animals and Barnyard) with my AI development tools?
How do I get started?
Which game engines and tools can I use ewe grazing (Farm Animals and Barnyard) with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use ewe grazing (Farm Animals and Barnyard) in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
ewe grazing (Farm Animals and Barnyard)
Adult ewe in a grazing pose with species-specific head, feet and coat construction.