
Loading model
About
Four legged scout robot with jointed legs, a panning sensor head and a status light. Dimensions 0.77 by 1.11 by 1.20 m (X by Y by Z). Origin at the footprint centre, resting on y = 0; metres, +Y up, +Z forward. Named pivots: head at (0, 0.76, 0.35). Rigid node-transform clips: tilt. No skinning. No collision or navigation data. The head pans about its neck. Legs are static posing geometry with no gait system. Original design for the robots and drones kit.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Quadruped Scout (Robots and Drones Kit)” asset in my project. Model: https://cdn.3dassets.dev/assets/38985/v1/model.glb Asset page: https://3dassets.dev/assets/robots-and-drones-kit-quadruped-scout-ff8f8af3 Description: 0.9 m quadruped scout with panning head for inspection scenes. - Dimensions (X × Y × Z): 0.769 × 1.11 × 1.2 metres - Triangles: 836 - Animations: tilt - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/38985/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
How do I use Quadruped Scout (Robots and Drones Kit) with my AI development tools?
How do I get started?
Which game engines and tools can I use Quadruped Scout (Robots and Drones Kit) with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use Quadruped Scout (Robots and Drones Kit) in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Quadruped Scout (Robots and Drones Kit)
0.9 m quadruped scout with panning head for inspection scenes.