
Loading model
About
Wearable exoskeleton frame with leg struts, a back unit and a control chest plate. Dimensions 0.52 by 1.33 by 0.50 m (X by Y by Z). Origin at the footprint centre, resting on y = 0; metres, +Y up, +Z forward. Static geometry; no rig, collision or navigation data. Static posing frame with no rig. Straps and actuators are suggested, not jointed. Original design for the robots and drones kit.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Exoskeleton Frame (Robots and Drones Kit)” asset in my project. Model: https://cdn.3dassets.dev/assets/38993/v1/model.glb Asset page: https://3dassets.dev/assets/robots-and-drones-kit-exoskeleton-frame-84632321 Description: 1.4 m exoskeleton frame for sci-fi character scenes. - Dimensions (X × Y × Z): 0.52 × 1.33 × 0.5 metres - Triangles: 168 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/38993/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Exoskeleton Frame (Robots and Drones Kit)
1.4 m exoskeleton frame for sci-fi character scenes.