
About
The shopfront roller shutter run down: interlocking slats filling the guides from the head box to a heavier bottom rail on the threshold. Same box, guides and end plates as the open shutter with the named curtain node deployed. Dimensions 1.44 by 3.00 by 0.36 m (X by Y by Z). Metre units, +Y up, customer side toward +Z, resting on y=0. Named pivoted nodes: roller-shutter. Rigid node-transform clips: open and close. No skinning. No collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Roller shutter, closed (Retail Store Fixtures and Mall)” asset in my project. Model: https://cdn.3dassets.dev/assets/25344/v1/model.glb Asset page: https://3dassets.dev/assets/retail-store-fixtures-and-mall-roller-shutter-closed-92cb4c1e Description: The shopfront roller shutter run down: interlocking slats filling the guides from the head box to a heavier bottom rail on the threshold. - Dimensions (X × Y × Z): 1.44 × 3 × 0.36 metres - Triangles: 4.8k - Animations: open, close - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/25344/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Roller shutter, closed (Retail Store Fixtures and Mall)
The shopfront roller shutter run down: interlocking slats filling the guides from the head box to a heavier bottom rail on the threshold.