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About

A mall unit shell corner: two shell returns meeting at 90 degrees on a shared corner pier, with the bulkhead and capping band carried around the turn. The X leg keeps the shopfront line at z = 0 and the Z leg turns through 90 degrees, so shell modules butt onto either leg. Dimensions 1.20 by 4.00 by 1.60 m (X by Y by Z). Metre units, +Y up, customer side toward +Z, resting on y=0. Connectors: run-left, run-right (shopfront-run). Static geometry; no rig, collision or navigation data.

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Use the “Mall unit shell corner (Retail Store Fixtures and Mall)” asset in my project.

Model: https://cdn.3dassets.dev/assets/15961/v1/model.glb
Asset page: https://3dassets.dev/assets/retail-store-fixtures-and-mall-mall-unit-shell-corner-97692d11
Description: A mall unit shell corner: two shell returns meeting at 90 degrees on a shared corner pier, with the bulkhead and capping band carried around the turn.

- Dimensions (X × Y × Z): 1.2 × 4 × 1.6 metres
- Triangles: 768
- Animations: none
- Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/)
- Loading: Three.js GLTFLoader; no additional decoders required.

Also available as JSON, Markdown, or via the MCP server.

Import manually

Choose your framework, then copy the code into your project to load the asset.

import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/15961/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})

Mall unit shell corner (Retail Store Fixtures and Mall)

A mall unit shell corner: two shell returns meeting at 90 degrees on a shared corner pier, with the bulkhead and capping band carried around the turn.

Download asset · 36.2 KB

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