
Loading model
About
A four bay starting stalls unit 3.7 m wide, the short section a course couples beside the six bay one to span a wide track, with the same four flying front gates. Dimensions 3.92 by 2.54 by 3.30 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Animated pivot nodes: stall-1 at (-1.79, 0.26, 1.41) m; stall-2 at (-0.87, 0.26, 1.41) m; stall-3 at (0.05, 0.26, 1.41) m; stall-4 at (0.97, 0.26, 1.41) m. Each front gate is its own node hinged on the left stile of its bay, and all of them share one clip, so the unit opens as a set. The rear gates and the partitions are fixed. Turf course palette: mown and unmown green, rail white, timber, birch brown, steel, charcoal, course green, red, yellow, hardcore grey and glass. No name, number, price or maker mark appears anywhere on this model, and it carries no creature. Rigid node-transform clips: open and close. No skinning. No collision or navigation data. Functional variant of starting-stalls-six, with its difference modelled rather than animated.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Starting Stalls Four Bay (Racecourse and Parade Ring)” asset in my project. Model: https://cdn.3dassets.dev/assets/38606/v1/model.glb Asset page: https://3dassets.dev/assets/racecourse-and-parade-ring-starting-stalls-four-8b8c508c Description: A four bay starting stalls unit 3.7 m wide, the short section a course couples beside the six bay one to span a wide track, with the same four flying front gates. - Dimensions (X × Y × Z): 3.92 × 2.545 × 3.3 metres - Triangles: 1.1k - Animations: open, close - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/38606/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Starting Stalls Four Bay (Racecourse and Parade Ring)
A four bay starting stalls unit 3.7 m wide, the short section a course couples beside the six bay one to span a wide track, with the same four flying front gates.