
Loading model
About
A 3 m four wheel rail trolley loaded with spare running rail and posts, with side stanchions and a towing eye, for the crew moving a running line between meetings. Dimensions 1.48 by 1.21 by 3.97 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Animated pivot nodes: wheel-fl at (-0.66, 0.28, -1.00) m; wheel-fr at (0.66, 0.28, -1.00) m; wheel-rl at (-0.66, 0.28, 1.00) m; wheel-rr at (0.66, 0.28, 1.00) m. All four wheels turn on their own nodes. The load is modelled in place and does not come off. Turf course palette: mown and unmown green, rail white, timber, birch brown, steel, charcoal, course green, red, yellow, hardcore grey and glass. No name, number, price or maker mark appears anywhere on this model, and it carries no creature. Rigid node-transform clips: roll. No skinning. No collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Rail Trolley (Racecourse and Parade Ring)” asset in my project. Model: https://cdn.3dassets.dev/assets/38641/v1/model.glb Asset page: https://3dassets.dev/assets/racecourse-and-parade-ring-rail-trolley-704badc9 Description: A 3 m four wheel rail trolley loaded with spare running rail and posts, with side stanchions and a towing eye, for the crew moving a running line between meetings. - Dimensions (X × Y × Z): 1.48 × 1.21 × 3.97 metres - Triangles: 384 - Animations: roll - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/38641/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Rail Trolley (Racecourse and Parade Ring)
A 3 m four wheel rail trolley loaded with spare running rail and posts, with side stanchions and a towing eye, for the crew moving a running line between meetings.