
Loading model
About
A gift shop corner: a 2 m till counter with a clad front and a timber top, backed by a four shelf display wall carrying blocks of bright stock and a lit header. Overall 2.40 by 2.58 by 1.49 m (X by Y by Z). Metre units, +Y up, the side a visitor uses toward +Z, resting on y=0. Origin centred on the counter and the shelf wall together; the shelf wall stands 400 mm behind the counter so a server can pass between them. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Gift Shop Counter (Public Aquarium and Marine Centre)” asset in my project. Model: https://cdn.3dassets.dev/assets/34166/v1/model.glb Asset page: https://3dassets.dev/assets/public-aquarium-and-marine-centre-gift-shop-counter-4204e45a Description: A gift shop corner: a 2 m till counter with a clad front and a timber top, backed by a four shelf display wall carrying blocks of bright stock and a lit header. - Dimensions (X × Y × Z): 2.4 × 2.58 × 1.49 metres - Triangles: 3.6k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/34166/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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Can I use this model in a commercial game, and do I need to credit anyone?
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Do I need Draco, Meshopt or KTX2 to load it?
Gift Shop Counter (Public Aquarium and Marine Centre)
A gift shop corner: a 2 m till counter with a clad front and a timber top, backed by a four shelf display wall carrying blocks of bright stock and a lit header.