3DAssets.dev

Loading model

About

A 1.2 m suspended ceiling module: an aluminium tee grid on all four edges carrying a perforated mineral tile. Placed at ceiling height; the model itself is built from y=0 up. Station grid: 1.2 m modules, walls 2.7 m tall on a 100 mm partition, 60 mm floor slabs and 70 mm ceiling tiles, ports on the module centrelines. Metre units, +Y up, the user side toward +Z, resting on y=0. Static geometry; no rig, collision or navigation data.

Use with an AI agent

Copy this prompt into your AI chat, then describe what you want to build with the asset.

Use the “Suspended ceiling tile, 1.2 m (Police Station and Detective Office)” asset in my project.

Model: https://cdn.3dassets.dev/assets/29949/v1/model.glb
Asset page: https://3dassets.dev/assets/police-station-and-detective-office-ceiling-tile-plain-47dd8fdd
Description: A 1.2 m suspended ceiling module: an aluminium tee grid on all four edges carrying a perforated mineral tile. Placed at ceiling height; the model itself is built from y=0 up.

- Dimensions (X × Y × Z): 1.2 × 0.071 × 1.2 metres
- Triangles: 640
- Animations: none
- Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/)
- Loading: Three.js GLTFLoader; no additional decoders required.

Also available as JSON, Markdown, or via the MCP server.

Import manually

Choose your framework, then copy the code into your project to load the asset.

import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/29949/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})

Common questions

How do I use this model with my AI development tools?
Press "Copy for AI agent" above and paste the prompt into Claude Code, Cursor, Codex, GitHub Copilot, ChatGPT or any other coding assistant. The prompt carries the direct CDN URL, the real-world size, the licence and the loading notes, so the assistant can fetch the model and place it in your project without you writing the loader yourself. For a permanent connection, add the 3DAssets.dev MCP server to your tool with one command (for Claude Code: claude mcp add --transport http 3dassets https://3dassets.dev/mcp) and the assistant can then search the whole catalogue, fetch files and read the usage snippets on its own.

MCP server setupGuide for AI agents

How do I get started?
Three ways, from quickest to most automatic. Download the .glb with the button and drop it into your engine's asset folder, where it imports like any glTF file. Or skip the download: copy the three.js, React Three Fiber or model-viewer snippet under "Import manually", which loads the model straight from the CDN. Or connect your AI agent to the MCP server and ask for it by name, and it will find, fetch and place the model for you.

MCP server setupAPI reference

Which game engines and tools can I use this model with?
Anything that reads glTF, which today means all of the major ones: three.js and React Three Fiber on the web, Godot 4, Unity, Unreal Engine 5, Blender and the model-viewer web component. The model is a self-contained binary glTF (.glb) with textures embedded, so there is one file to import and no plugin, converter or decoder to install first.
How do I import this model into Unity, Godot, Unreal or Blender?
Unity: install the glTFast package (com.unity.cloud.gltfast) from the Package Manager, drop the .glb into Assets and drag the prefab in, or load it at runtime from the CDN URL. Godot 4: copy the file into the project folder and the editor imports it as a scene you can instantiate. Unreal Engine 5: File > Import with the built-in glTF importer, which converts the axes for you. Blender: File > Import > glTF 2.0. Units are metres with +Y up in the file, and every importer above handles the conversion to its own axes automatically.
Can I use this model in a commercial game, and do I need to credit anyone?
Yes to commercial use and no to credit. Every model on 3DAssets.dev is released under CC0 1.0 Universal, which places it in the public domain: use it in a paid game, an app, a film or a client project, modify it, redistribute it, and put nothing in the credits. A link back is welcome but it is entirely your choice.

CC0 licence text

Can I load it from the CDN instead of downloading it?
Yes. The .glb file has a permanent URL on cdn.3dassets.dev that is CORS-enabled and never changes content, so you can pass it straight to GLTFLoader, glTFast or model-viewer in production and cache it as hard as you like. Downloading is only needed for engines that import from disk.
Do I need Draco, Meshopt or KTX2 to load it?
No. The geometry is quantized with KHR_mesh_quantization and the textures are re-encoded to WebP, both of which three.js, Godot, Unity and Blender read natively, so a plain GLTFLoader is enough. There is nothing extra to configure and no decoder to ship with your bundle.

Suspended ceiling tile, 1.2 m (Police Station and Detective Office)

A 1.2 m suspended ceiling module: an aluminium tee grid on all four edges carrying a perforated mineral tile. Placed at ceiling height; the model itself is built from y=0 up.

Download asset · 26.5 KB

More in Buildings & Architecture

Cedar Boathouse (Fishing Harbour and Boats)

Cedar Boathouse (Fishing Harbour and Boats)

Open-front waterside boathouse with board siding, exposed rafters, corrugated roof and dock floor.

@3dassets4.9k tris · 39 ↓
Warehouse Door Pair (Distillery and Bonded Warehouse)Animated

Warehouse Door Pair (Distillery and Bonded Warehouse)

Four metre warehouse doorway with a 2.6 m opening under a 3.4 m lintel: dressed jambs, a threshold and two boarded and strapped leaves, painted, that swing out on their outer stiles. Sits in a wall run and carries a wall port at either end.

@3dassets1.5k tris · 37 ↓
Wall Section (Distillery and Bonded Warehouse)

Wall Section (Distillery and Bonded Warehouse)

Plain four metre rubble wall bay 4.6 m to the head and 0.4 m thick, faced on both sides, with a plinth course, a string course at 2.3 m and a capping course. The base module of the stillhouse and the warehouse, laid end to end between corner pillars.

@3dassets1.1k tris · 36 ↓
Pile Dwelling (Bellroot Fen Floodward Marches)Animated

Pile Dwelling (Bellroot Fen Floodward Marches)

Two-level pile dwelling: enclosed furnished sleeping room over a clear full-length boat slip, braced corner piles, gabled reed roof and a solid supported entrance stair.

@3dassets38.7k tris · 36 ↓
Pagoda Roof Kiln Vent (Distillery and Bonded Warehouse)

Pagoda Roof Kiln Vent (Distillery and Bonded Warehouse)

Pagoda kiln vent 3.6 m square at the eaves and 3.8 m tall: a slated tapering roof in two stages with a louvred lantern of four faces between them, boarded eaves on all four sides and a plain iron finial. Stands over a kiln, on a wall head or astride a roof ridge.

@3dassets636 tris · 34 ↓
Bonded Warehouse Wall Run (Distillery and Bonded Warehouse)

Bonded Warehouse Wall Run (Distillery and Bonded Warehouse)

Four metre rubble wall bay 4.6 m to the head and 0.4 m thick, faced both sides: a battered plinth course, a capping course, a louvred ventilation grille in a dressed surround and two barred slit vents low down. Lays end to end and meets a corner pillar at either end.

@3dassets1.4k tris · 34 ↓
Shed wall bay, door slid open (Steampunk Airship Dock and Workshop)

Shed wall bay, door slid open (Steampunk Airship Dock and Workshop)

The same door bay with its leaf already parked clear over the next bay.

@3dassets656 tris · 33 ↓
Stillhouse Window Bay (Distillery and Bonded Warehouse)

Stillhouse Window Bay (Distillery and Bonded Warehouse)

Four metre wall bay with a 2.6 x 3.0 m industrial window: a dressed sill and lintel, an iron frame of twenty lights with glazing bars, and rubble facing above and below. Lets the stillhouse be seen into, and lays end to end with the plain wall bay.

@3dassets1.4k tris · 31 ↓
Corner Pillar (Distillery and Bonded Warehouse)

Corner Pillar (Distillery and Bonded Warehouse)

Dressed stone corner pillar 0.6 m square and 4.8 m tall with a capping stone: quoined courses on all four faces and a wall port on each side, so it turns a corner, ends a run or joins two runs in line.

@3dassets192 tris · 31 ↓
Shed wall bay with a sliding door (Steampunk Airship Dock and Workshop)Animated

Shed wall bay with a sliding door (Steampunk Airship Dock and Workshop)

A 4 m bay with a 3.2 by 3.6 m opening and a corrugated leaf on an outside top track.

@3dassets656 tris · 31 ↓
Shed wall bay with a window band (Steampunk Airship Dock and Workshop)

Shed wall bay with a window band (Steampunk Airship Dock and Workshop)

The same 4 m bay with a barred glazing band at 2.9 m, the way a machine shop is lit.

@3dassets540 tris · 31 ↓
Shed wall bay, clad (Steampunk Airship Dock and Workshop)

Shed wall bay, clad (Steampunk Airship Dock and Workshop)

A 4 m corrugated shed wall bay on riveted stanchions, 5.0 m to the head.

@3dassets240 tris · 31 ↓

Similar assets

Ceiling Grid Module (Pharmacy and High Street Chemist)

Ceiling Grid Module (Pharmacy and High Street Chemist)

A 2 m suspended ceiling module: a tee bar grid with a cross, four flat tiles in it and the hanger wires that carry it, ported so a ceiling repeats over a shop floor.

@3dassets312 tris · 7 ↓
Grid Box Marking Tile (Go Kart Track and Pit Lane)

Grid Box Marking Tile (Go Kart Track and Pit Lane)

Start grid tile: the same 8 m tarmac module with a white start line across it and six staggered grid boxes painted in two rows, the spacing a kart grid uses. Four ground ports, so it drops into a straight in place of a plain tile.

@3dassets336 tris · 8 ↓
Ceiling Truss Grid Module (Nightclub and DJ Booth)

Ceiling Truss Grid Module (Nightclub and DJ Booth)

The junction block a ceiling truss grid is built from: a 300 mm cube with half metre arms on all four sides and spigot plates on every one, so straight bays run out of it in both directions and a grid closes on a 3 m pitch.

@3dassets2.3k tris · 9 ↓
Ceiling Grid Module Lit (Pharmacy and High Street Chemist)

Ceiling Grid Module Lit (Pharmacy and High Street Chemist)

The ceiling module with two of its four tiles replaced by flat lit panels in steel trays, for the runs over an aisle or a dispensing bench.

@3dassets336 tris · 9 ↓
Greybox ceiling tile 2 m (Modular Greybox Architecture Kit)

Greybox ceiling tile 2 m (Modular Greybox Architecture Kit)

Half-cell 2 m suspended ceiling tile matching the 4 m tile section, for trimming a ceiling grid into a 2 m bay.

@3dassets156 tris · 9 ↓
Tiled wall module, dark tile (Butcher's Shop and Deli Counter)

Tiled wall module, dark tile (Butcher's Shop and Deli Counter)

The same wall module in the dark glazed tile an older shop front is lined with, for a dado, a back wall or a whole room in the traditional scheme. Geometry and ports are identical to the white module.

@3dassets1.5k tris · 13 ↓
Room Ceiling Panel with Camera Dome (Escape Room and Puzzle Venue)

Room Ceiling Panel with Camera Dome (Escape Room and Puzzle Venue)

A 1.2 m square ceiling module on an alloy tee grid: a painted tray panel with a smoked camera dome on its collar and a brass speaker grille, both hanging 90 mm below the face. Ports on the four edges run a ceiling over any room built from the wall modules.

@3dassets948 tris · 10 ↓
Ceiling Tile With Strip Light (Pixel Modern Supermarket)

Ceiling Tile With Strip Light (Pixel Modern Supermarket)

Suspended ceiling tile on the 2 m grid with an emissive strip light under it and a charcoal grid frame.

@3dassets72 tris · 10 ↓
Track Surface Tile Curve (Go Kart Track and Pit Lane)

Track Surface Tile Curve (Go Kart Track and Pit Lane)

Ninety degree corner tile on the same 8 m module: the corridor enters the west edge and leaves the south edge, the outer edge is lined in white and the apex arc is dotted round the inside. Four ground ports, one per edge.

@3dassets144 tris · 8 ↓
Auditorium Aisle Floor Tile (Cinema Multiplex and Foyer)

Auditorium Aisle Floor Tile (Cinema Multiplex and Foyer)

A 2 m auditorium floor module: dark pile with amber guide lines at the edges and flecks between them, the low contrast pattern a room built to swallow light can carry. Modules tile on a 2 m grid in any rotation, because the pattern is four way symmetric.

@3dassets576 tris · 8 ↓
Patterned Foyer Carpet Tile (Cinema Multiplex and Foyer)

Patterned Foyer Carpet Tile (Cinema Multiplex and Foyer)

A 2 m foyer carpet module in the bold house pattern: four red chevrons chasing a gold ring and centre disc on deep indigo, with red corner blocks and edge bars. Modules tile on a 2 m grid in any rotation, because the pattern is four way symmetric.

@3dassets864 tris · 10 ↓
Poolside Deck Tile (Public Swimming Baths and Poolside)

Poolside Deck Tile (Public Swimming Baths and Poolside)

A 2 m poolside deck tile: a slip resistant grey base laid with sixteen pale non slip ceramic tiles and a scatter of white ones. It carries deck ports on all four edges, so a surround, a wet corridor and a changing room floor all tile off the same grid.

@3dassets300 tris · 13 ↓