
About
Ground floor apartment entrance bay: a brick wall with a recessed oak door, a canopy, a lit entry lamp and a blank number plate. Dimensions 4.00 by 3.20 by 0.91 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Animated pivot nodes: door-entrance at (-0.55, 0.00, 0.13) m. Connectors: west (bay-4m) at (-2.00, 0.00, 0.00) facing (-1, 0, 0); east (bay-4m) at (2.00, 0.00, 0.00) facing (1, 0, 0); base (bay-4m) at (0.00, 0.00, 0.00) facing (0, -1, 0); top (bay-4m) at (0.00, 3.20, 0.00) facing (0, 1, 0). The door leaf swings out on its own node. Brick courses, canopy and lamp are fixed. Pixel Modern palette: warm white render, light oak, charcoal, slate blue, sage, coral, a mustard glow and a screen cyan, every one of them a 32 px nearest-filtered pixel map. Rigid node-transform clips: open and close. No skinning. No collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Apartment Entrance Bay (Pixel Modern City Street)” asset in my project. Model: https://cdn.3dassets.dev/assets/29006/v1/model.glb Asset page: https://3dassets.dev/assets/pixel-modern-city-street-apartment-entrance-bay-07e6f4d1 Description: Ground floor apartment entrance bay: a brick wall with a recessed oak door, a canopy, a lit entry lamp and a blank number plate. - Dimensions (X × Y × Z): 4 × 3.2 × 0.91 metres - Triangles: 240 - Animations: open, close - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/29006/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
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Do I need Draco, Meshopt or KTX2 to load it?
Apartment Entrance Bay (Pixel Modern City Street)
Ground floor apartment entrance bay: a brick wall with a recessed oak door, a canopy, a lit entry lamp and a blank number plate.