
About
Pair of pivoted wall-cabinet doors above an open counter-height wall. Dimensions 2.00 × 2.60 × 0.60 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Faded modern house palette, timber, metal, fabric and restrained luminous device indicators. Static geometry; no rig, animation, collision or navigation data. Named nodes carry rigid node-transform clips open, close on their own pivots; no skinning, physics or functioning electronics.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Kitchen wall with cabinet (Paranormal Investigation House)” asset in my project. Model: https://cdn.3dassets.dev/assets/20242/v1/model.glb Asset page: https://3dassets.dev/assets/paranormal-investigation-house-kitchen-cabinet-wall-ec16aec2 Description: Pair of pivoted wall-cabinet doors above an open counter-height wall. - Dimensions (X × Y × Z): 2 × 2.6 × 0.602 metres - Triangles: 2.6k - Animations: open, close - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/20242/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Kitchen wall with cabinet (Paranormal Investigation House)
Pair of pivoted wall-cabinet doors above an open counter-height wall.