
About
Sugar glider with spread patagia between wrists and ankles. Place above ground to stage its static gliding pose. Rounded stylized anatomy in an earth and eucalyptus palette; dimensions 0.64 × 0.21 × 0.62 metres. +Y up and +Z forward; grounded base and footprint-centred pivot. Static posed study; no rig, animation, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “sugar glider (Australian Outback Animals)” asset in my project. Model: https://cdn.3dassets.dev/assets/5913/v1/model.glb Asset page: https://3dassets.dev/assets/outback-and-australian-wildlife-sugar-glider-cd3d4d08 Description: Sugar glider with spread patagia between wrists and ankles. Place above ground to stage its static gliding pose. - Dimensions (X × Y × Z): 0.64 × 0.209 × 0.619 metres - Triangles: 2.9k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/5913/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
sugar glider (Australian Outback Animals)
Sugar glider with spread patagia between wrists and ankles. Place above ground to stage its static gliding pose.